RE: [CPT-FGC] Re: Hi

  • From: Wynand-Ben <paashaasggx@xxxxxxxxxxx>
  • To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Tue, 11 Feb 2014 11:44:21 +0000

Pro Tip:  Dont listen to any advice from LB

From: lindseyak@xxxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: [CPT-FGC] Re: Hi
Date: Tue, 11 Feb 2014 11:43:24 +0000




don't worry about xrd. nobody's gna play that game, its dead in the water.
 
focus on sf , play ryu , enjoy the game then move onto more unconventional 
characters like gief sagat and makoto.
 
From: numotd@xxxxxxxxx
Date: Tue, 11 Feb 2014 13:38:57 +0200
Subject: Re: [CPT-FGC] Re: Hi
To: cpt-fgc@xxxxxxxxxxxxx

Eh but then i have to start with match ups...and SF have a few 
characters...will probably take some time...luckily the move list isn't as big 
and useless as tekken...they really need to trim useless moves in TK -__-"


And soon GGxrd?

Too many games!!!

On Tue, Feb 11, 2014 at 1:35 PM, Di Lhong <numotd@xxxxxxxxx> wrote:


Practice makes perfect :) 
Just need to know how each move "weigh"...not sure what word i can 
use...basically how each move recovers from it's animation/self stun...




On Tue, Feb 11, 2014 at 1:31 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:






Lol i see. I just hope it translates as easy as that for u.

From: numotd@xxxxxxxxx
Date: Tue, 11 Feb 2014 13:25:50 +0200

Subject: Re: [CPT-FGC] Re: Hi
To: cpt-fgc@xxxxxxxxxxxxx

"gna be stuck at doing qcf qcb qcfx2, dp motions" 





You serious? you do know all these motions exist in tekken and you use it 
frequently right? only thing we don't have is the charge motion (Guile, Deejay, 
etc) wiff punishing with qcf+1 for Dragunov, ewgf for kaz for sure, qcb+2 drag 
bait...and the list goes on. qcfx2? you mean snakedash? where you do qcfx8+ss 
too?






On Tue, Feb 11, 2014 at 1:19 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:





Im pretty sure you are gna be stuck at doing qcf qcb qcfx2, dp motions. 
converting from tekken to sf is being comfortable in doing those motions. Ryu 
has all of these motions. once you have gone passed the "how do I do these 
motions phase" you can get on your way to playing the game and not focussing on 
the controller. 





 
 
http://www.eventhubs.com/news/2014/feb/10/early-entrance-numbers-socal-regionals-2014-game-ssf4-ae-v2012-umvc3-smash-blazblue-and-more/





 
All the 3d fighters are scoring low numbers, except for injustice, dunno when 
that train is gna die. ST is still going strong. If ST was a person it would be 
Nick , old but still as fierce as ever. BB is gna be HYPE YALL WOOOOOOOOPPPP. 
so glad its getting the attention it deserves.





SoCal Regionals 2014 early registration numbers
Numbers as of February 10, 2014 5:35 p.m. PST

 Super Street Fighter 4 Arcade Edition v2012 - 173
 Ultimate Marvel vs. Capcom 3 - 105





 Blazblue: Chrono Phantasma - 66
 Injustice: Gods Among Us - 59
 Killer Instinct - 45
 Super Smash Bros. Melee - 36
 King of Fighters 13 - 35
 Street Fighter X Tekken - 34
 Super Street Fighter 2 Turbo - 31





 Divekick - 30
 Persona 4: Arena - 29
 Tekken Tag Tournament 2 - 28
 Guilty Gear Accent Core +R - 25
 Dead or Alive 5 Ultimate - 21
 Mortal Kombat 9 - 21
 Skullgirls - 21
 Soul Calibur 2 HD - 18
 Soul Calibur 5 - 18





 Mobile Suit Gundam Extreme: Vs Full Boost - 17
 Virtua Fighter 5: Final Showdown - 13

 
From: numotd@xxxxxxxxx
Date: Tue, 11 Feb 2014 13:01:48 +0200





Subject: Re: [CPT-FGC] Re: Hi
To: cpt-fgc@xxxxxxxxxxxxx

Ah ok. No doubt on Ryu. But he's the cover boy for the game lolz






On Tue, Feb 11, 2014 at 12:56 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> wrote:


Ryu's not actually a "simple" character.  He's just easy to learn the game with 
because you're forced to learn everything to use him effectively.








Boxer, Guile and Honda are more simple because they have movesets with less 
risk attached (Dash Punch, Sonic Boom, Head butt) so you don't have to worry so 
much about how and when to use these moves, and what your alternatives are when 
your opponent can shut these moves down. 









On the other hand, Ryu's fireball is only safe in certain situations.  Learning 
to throw fireballs with Ryu is deceptively hard.





On Tue, Feb 11, 2014 at 12:48 PM, Di Lhong <numotd@xxxxxxxxx> wrote:

ryu can suck it. too mainstream lolz if you notice my characters in every 
fighting game is either characters that nobody plays, chinese or they have 
tits...haha best would be a combination of 3 XD oh and Capos :)










but yes i know that ryu is pretty straight forward and probably the best to 
start out with for a new player. But meh, i'll take my chances with the 
characters i find interesting. I mean i didn't start tekken with mishimas or 
Asuka. I went for Capos, Julia, Nina/Anna, Raven, Yoshi and all the weirdos. 
Still don't know how to play mishimas and do ewgf haha can do "turtle ho" 
tho...aka slow ass f~d~df+2...fuck just frame.











thanks for all the input. i've been reading lots but now i just need to put it 
into execution :)








On Tue, Feb 11, 2014 at 12:37 PM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:













not all shotos are eay to play.
 
ryu is best to start with. 
 
From: paashaasggx@xxxxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx










Subject: RE: [CPT-FGC] Re: Hi
Date: Tue, 11 Feb 2014 10:34:04 +0000




Fuck that shit

Was also told to start with a shoto.  Tried it and hated it.  Fuck all shotos.

Just play who you like

From: lindseyak@xxxxxxxxxxx










To: cpt-fgc@xxxxxxxxxxxxx
Subject: RE: [CPT-FGC] Re: Hi
Date: Tue, 11 Feb 2014 10:28:22 +0000




Di when learning sf4 , pickup ryu. best advice I can give you.
 
I didn't like the game at al , but after I played with ryu for a lengthy period 
the game started to make sense. Chojin beat the living cwap outa me with his 
ryu , it forced me to level and learn the game.










 
Date: Tue, 11 Feb 2014 12:22:21 +0200
Subject: Re: [CPT-FGC] Re: Hi
From: ilitirit@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx











Probably Yun.  You'll need a bit of practice for his Genei Jin combos but they 
are pretty straight forward.  No fireballs though.

Juri is one of the best zoners in the game, but her projectile storing mechanic 
takes a long time to get used to.  Doesn't have a DP for anti-air, but has one 
of the best anti-air normals in the game.












Dhalsim is quite simple to learn and very effective but his playstyle is 
unique.  His ground game is probably the least like Ryus.  No DP, but you can't 
really jump on him.




On Tue, Feb 11, 2014 at 12:12 PM, Di Lhong <numotd@xxxxxxxxx> wrote:











Quick question, who in this list is "easy" to play (as in easy combo and simple 
mechanic/fighting philosophy eg. ryu? fireball projectile and zoning, shoryuken 
for anti air, etc)













Juri, El Fuerte, Yun, Dhalsim?
El Fuerte looks a bit complicated with his infinite combo :/ but i won't know 
until i try it out. Yun looks pretty straight forward. While i had some 
practice with Juri, so i kindda know her movelist.













Gonna start SF4 :) while i wait for Elena.

On Tue, Feb 11, 2014 at 11:29 AM, lindsey kiviets <lindseyak@xxxxxxxxxxx> wrote:
















doubt it , MS is too cheap.
 
they didn't even fyt for DH when they got bought out.
 
From: alasdair.donaldson@xxxxxxxxxx













To: cpt-fgc@xxxxxxxxxxxxx
Subject: Re: [CPT-FGC] Re: Hi
Date: Tue, 11 Feb 2014 09:21:01 +0000







Well Tekken just isn't hype. Too few entries.
I wonder if MS paid for KI to be there, like Warner Bros did with MK and 
Injustice.

From: lindsey kiviets [mailto:lindseyak@xxxxxxxxxxx]


Sent: Tuesday, February 11, 2014 11:03 AM South Africa Standard Time

To: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx> 

Subject: RE: [CPT-FGC] Re: Hi 

 




 he just mad salty, but its not as if Tekken wont be there at all. It will 
still be there just not on the main stage.


 

I don't agree with Mr Wizards decision putting KI in though , Tekken could've 
been in there.



Date: Tue, 11 Feb 2014 10:41:17 +0200

Subject: RE: [CPT-FGC] Re: Hi

From: bmlzote@xxxxxxxxx

To: cpt-fgc@xxxxxxxxxxxxx



I agree with SAP, MM is a douch...
On 10 Feb 2014 13:29, "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx> 
wrote:




I remember him getting into a fight on TZ with Aken.

It was quite funny with MM claiming that Aken didn’t know how to play Kaz. 
Right…

 

From:
cpt-fgc-bounce@xxxxxxxxxxxxx [mailto:cpt-fgc-bounce@xxxxxxxxxxxxx]
On Behalf Of Di Lhong

Sent: 10 February 2014 1:21 PM

To: cpt-fgc@xxxxxxxxxxxxx

Subject: Re: [CPT-FGC] Re: Hi

 


Agree on MainMan...



 


On Mon, Feb 10, 2014 at 1:10 PM, Ryan Williams <ryan820509@xxxxxxxxx> wrote:



Ashraf, just use June against him *lol*


 



MainMan is an idiot.






 


On Mon, Feb 10, 2014 at 12:56 PM, Ashraf Barendse <ashraf.barendse@xxxxxxxxx> 
wrote:


FT5 salty runback? Sure thing.



But I apologise in advance to the other guys if it's not fun to watch,

since it's going to be a very one sided affair in my favor.



MainMan butthurt about no TTT2 at Evo. I get it, but why diss Marvel?

http://www.youtube.com/watch?v=aldEXN1gJII



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