To be as diplomatic as possible. The combos in Tekken actually vary more than pretty much any game I can think of (wrt max dmg in any given situation) because of wall and angles. I'm probably very wrong here. On 7 February 2014 21:37, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx> wrote: > > "Tekken is losing ground because it has become a maths equasion based on > frame data. The Tekken-heads have killed it with over analysis." > > "You could program a computer with all the available options of battle, > and /no Tekken player will notice that it isn't a person playing." > > > > > How is that not equally applicable to all fighting games? > > Because when it happens every now and then in SF or KOF it's awesome. > When it happens ALL THE TIME in Tekken it looks boring. > > > Frames are no less important in SF(or pretty much any fighter) than in > Tekken... > > I concur, but how many Tekken players study the frame data VS how many SF > players study the frame data? > > > > > "Just the same combo for every situation ever" > > This last one is just plain false > > Incorrectly worded, sorry. I've had a long day. > Ummm...... > Don't really know how I want to word this. > Perhaps I'll just say that the combos look too "samey" to me? > That fair? > > > > > ________________________________ > > Date: Fri, 7 Feb 2014 21:10:31 +0200 > > > > Subject: Re: [CPT-FGC] Re: Hi > > From: nicmuir@xxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > > > > > Allright.... > > That was about 200+ messages. > > > > @Stu > > I'll be needing you help with a venue search, I honestly havn't come up > with anything yet. > > > > @Zombie and SAP > > In it for sure, but I have had no practice at DBZ. > > > > @Stu and Di > > Tekken is losing ground because it has become a maths equasion based on > frame data. The Tekken-heads have killed it with over analysis. > > It also lacks the glamour of the other games. No flashy super-shit. > Just the same combo for every situation ever. > > You could program a computer with all the available options of battle, > and no Tekken player will notice that it isn't a person playing. > > > > @Jack Steel > > Combos are cool. > > Doing them against someone, with a crowd watching, is cooler. > > > > *drops mike* > >