I'm not against doing it, plus CocoMUD doesn't support any protocol for
the time being, that's a bit strange for a MUD client :P . So I don't
mind adding it, as long as I find a clear documentation on the topic,
which might exist, you never know!
Vincent
On 11/3/2017 12:07 AM, cocomud@xxxxxxxxxxxxx wrote:
Hi!
Oh, i realy get your point and if it is harder to implement it you are absolutely wright in concentrating on other more useful stuff!
Best wishes from germany!
Moritz:-)
Am 02.11.2017 um 13:53 schrieb cocomud@xxxxxxxxxxxxx:
Hi,
I had planned to implement some Telnet extensions, like part of Generic MUD Communication Protocol (GMCP), Mud Server Data Protocol (MSDP), and Mud Terminal Type Standard (MTT). I didn't plan to do it all, and I was mostly looking forward to MTT*P which offers interesting options for screen readers (at least, on some games). I'm not against adding a new protocol to the list, although I cannot guarantee I will support all of its features. Supporting a protocol that play sounds might be a bit harder, and is not as open to customization. For instance, I don't play with lots of sound triggers on a game, just enough to know when I'm talked too. Others like a more complete sound environment. That's why offering a single set without choice from the server might not be the best option. That being said, it was the choice of designers and I don't mind doing what I can to adapt.*
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*Good afternoon to all,
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*Vincent
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On 11/2/2017 5:10 AM, cocomud@xxxxxxxxxxxxx wrote:
Hey hey!
Does Cocomud support the MSP-protocol at the moment?
a few muds created their own soundpacks for which you need MSP.
Would it be hard to implement MSP?
Best wishes!
Moritz:-)