[cocomud] Re: Exporting a world

  • From: cocomud@xxxxxxxxxxxxx
  • To: cocomud@xxxxxxxxxxxxx
  • Date: Mon, 13 Nov 2017 08:39:29 +0100

Hi Moritz,


Actually, the content of the "sounds" folder is exported in the ZIP file (there is no checkbox to prevent this from happening). After some thinking I decided not to copy every file in the world configuration: some will be your notepad (that you don't want to share with other users), others (worse!) will contain your character name and password if you have set it.  However, you are right: CocoMUD doesn't always create a "sounds" folder in your worlds/myworld folder.  It could be good to just export files with the .ogg and .wav extensions, and might not be too complicated to do.  I'll think about this.


In the meantime, you can easily create the "sounds" folder manually in your worlds/name-f-your-world folder, and put all your sound files there.  There's probably not anything to change in your triggers since CocoMUD should be able to link inside or outside of the "sounds" folder, but I make no promise, I haven't tested it yet.


HTH,


Vincent


On 11/13/2017 5:24 AM, cocomud@xxxxxxxxxxxxx wrote:

Good morning!


I think you missed something important in the wordexport.

For the moment, only the two configurationfiles are packed into the zipfile but not the sound files. And there is no checkbox to select if you want to export sounds or not.

Or am i doing something wrong?


Hey! Its not so bad! As i said in another mail. We can create this zipfile on our own. But if you got this option in the programm the sounds should be exported too.


Have a nice monday!

Moritz:-)




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