[citansdnd] Re: unarmed strike

  • From: warrl@xxxxxxxxxxxxx
  • To: citansdnd@xxxxxxxxxxxxx
  • Date: Tue, 23 Feb 2010 20:29:31 -0800

I built a level-11 warlord with no armor and Spiked Gauntlets +1 (1d6 
one-handed off-hand 
Unarmed weapon with +2 proficiency bonus) and compared him against Berrian.

On his melee basic attack or any of his at-wills where *he* attacks rather than 
one of his 
allies (warlords do that), he would *average* 12 damage. Berrian has 33 hit 
points. So, 
three rounds. Yes, that is after allowing for misses. Berrian's healing surge 
is less than 12 
HP, so using it would be a waste.

At AC15 when similarly poorly equipped, Berrian is probably among the 
harder-to-hit people 
on the team. On the other hand he probably isn't among the toughest.

Meanwhile, Berrian similarly equipped and using Twin Strike and Hunter's Quarry 
would 
average 8.2 damage per round. The warlord has 83 hit points. It would take 
Berrian 11 
rounds to take this guy down, assuming he uses no surges. Second Wind gives him 
another 
20 HP; he also has two uses of Inspiring Word at an average of 30.5 HP each. So 
effectively that's 164 HP, or 21 rounds of Twin Strike. Discounting the three 
rounds of 
healing, 18 rounds.

The expected result of combat is that this guy ALONE takes out Berrian and four 
or five 
more like him. And a warlord really should never be alone. A barbarian hits 
people with his 
axe; a warlord hits people with his barbarian.

Encounters, dailies, and utilities? A level-11 character has more of them, and 
better ones, 
than a level-3 characer. Assume they will tilt things in the warlord's favor. 
As if it weren't 
already tilted enough.

In comparison, if Berrian were also level 11 there would be only a slight edge 
in the 
warlord's favor in one-on-one combat. Something that might be fixed by a round 
or two of 
assistance from another player.

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