Or by using a 16 byte (128 bit) unsigned integer value to store the max iterations. Giving an iteration cap of: 340282367000000000000000000000000000000 2009/1/18 Kay Dekker <kaydekker@xxxxxxxxxxx> > > > I was rendering a solid object, and it was still grainy in some areas at 4000000000 iterations, > > so i bumped up the number to 8000000000 and the number of iterations seems to be capped at 4294967295 > > it will not go above this value... and at this current value my image is noticably grainy like there is a whole > section that has not been done, and it is kinda bugging me, and i was wondering if the number could be > > increased... > > For the moment yes, there is a maximum number of iterations, and no, there is currently no way around that. There was some discussion about this limitation on the list a year or so ago, and various ideas were floated, such as running a render for a user-settable time, or running until interrupted. > > It is, I'm sure, one of the things that Nicolas is thinking hard about for future releases! > > Kay