[cedar] Re: programmation objet

  • From: Enba Lyon Pôle N <PoleN@xxxxxxxxxxxx>
  • To: "cedar" <cedar@xxxxxxxxxxxxx>
  • Date: Thu, 25 Jul 2002 12:52:22 +0200

-> Environnement graphique de programmation

Documentation Max/MSP (dans la langue d'origine) :

Max is based on the C programming language.
Max provides a simple yet versatile, high level, graphical language
which is itself written in C, but will be easy to use for those
familiar with almost any other programming language, or even for
those who have never programmed before. For those who are fluent
in the C language, however, Max can be combined with C code that
you write. So, if there¹s something you need to do that Max can¹t
do ?and Max can do a lot? you can write your own Max objects in C.

La dernière phrase dit :
"Vous pouvez écrire vos propres objets Max en C."

Et pour avoir un peu d'histoire (en v.o.) :

What is Max?
  ³Max is a graphical music programming environment for people who
  have hit the limits of the usual sequencer and voicing programs
  for MIDI equipment.²
  ? Miller Puckette, Max reference manual, 1988

Max was developed at the Institut de Recherche et de Coordination
Acoustique/Musique (IRCAM) in Paris, beginning in late 1986. The
principal author of Max is Miller Puckette, a native of Tennessee
who was trained as a mathematician and has been at the forefront
of real-time computer music applications for a number of years.
Originally a non-graphical language intended to control IRCAM¹s
powerful 4X synthesizer, Max was later implemented as a graphical
environment for MIDI on the Macintosh. The present version of Max
has been further developed by David Zicarelli since July of 1989.

> De Stagnaro Guillaume stagnaro@xxxxxx le 20/07/02 14:29 :
>
>Petite mise au point: Ne pas confondre la programmation objet et
>la programmation "visuel" ala Max.
>
>Le principe de programmation objet n'a rien a voir avec les
>"objets visuels" de Max (les petites boites).
>Max n'est malheureusement pas un langage de programmation
>orientÈ objet (pour ce que j'en sais, mais je me trompe peut
>etre !), ce qui le rendrait bien plus puissant et souple ý
>programmer.
>
>
>óóóóóóóóóóó
>Stagnaro Guillaume
>
>mailto://stagnaro@xxxxxxxxxx
>http://www.010175.net
>
>+33(0)682597738
>18 Rue de la RÈpublique
>F-13001 Marseille

>> [...]
>> - atelier PROGRAMMATION OBJET ET CAPTATIONS
>> groupe de recherche: StÈphane Trois CarrÈs, Victor Grillo, ...
>>
>> Est il possible de commencer  ý prÈparer cet atelier d'ors et
>> dÈjý !
>> Il faudrait rÈunir les questions que suscitent ce sujet....
>>
>> StÈphane Trois CarrÈs
>>
>>> [...]
>>> -Ce que recouvre le principe de captation...
>>> -programmer avec MAX , faire quelques manip. avec un assitant...
>>> s'il me vient quelques autres idÈes bien s?r je les communique
>>>
>>> ý+
>>> V.G
>>>



a+
---------------------------------------------
Gilles Grand _____________ PoleN@xxxxxxxxxxxx
             http://www.enba-lyon.fr
_____________________________________________


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