[catacomb-commit] [ioltas/catacombdive] 1279a1: Generate level of game depending on player skin an...

  • From: ioltas <catacomb@xxxxxxxxxx>
  • To: catacomb-commit@xxxxxxxxxxxxx
  • Date: Thu, 15 Mar 2012 00:09:52 -0700

  Branch: refs/heads/master
  Home:   https://github.com/ioltas/catacombdive
  Commit: 1279a1d51b38930a190757a312d4321320425db3
      
https://github.com/ioltas/catacombdive/commit/1279a1d51b38930a190757a312d4321320425db3
  Author: ioltas <catacomb@xxxxxxxxxx>
  Date:   2012-03-15 (Thu, 15 Mar 2012)

  Changed paths:
    M src/com/otacoo/catacomb/MojamComponent.java
  M src/com/otacoo/catacomb/entity/Player.java
  M src/com/otacoo/catacomb/level/Level.java
  M src/com/otacoo/catacomb/screen/Art.java

  Log Message:
  -----------
  Generate level of game depending on player skin and name

Death message is also generated with player name.
For the time being map format is really basic. The next step of work
will be to drastically change the map format to make it largely more
flexible.



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  • » [catacomb-commit] [ioltas/catacombdive] 1279a1: Generate level of game depending on player skin an... - ioltas