[cad-linux] Dumb me?

  • From: Maurizio Ferrari <mferrari@xxxxxxx>
  • To: cad-linux@xxxxxxxxxxxxx
  • Date: Sat, 24 Aug 2002 16:17:38 +0200

Hi.

I do not know if any of you experienced anything like this with any 
other 3D CAD programs, but...

I use Realsfot's R3D, and I experience a strange behavior. R3D should 
use OpenGL, but here is what I see happening:

First, I feel rather stupid: I discovered that I have had hardware
acceleration OFF ever since I started using R3D. No wonder I could never
use GL shading and I always had to resort to wireframe... I thought R3D
was very slow.

Anyway, I have discovered it when, today, I have bought a GeForce 4400
and while installing it I realized I had previously hardware 3D accel.
turned OFF..

Anyway, after installation glxgears jumped from 20 to 580 FPS :-) (full
screen, 1280*1024, 16bit)

So, I instantly started up R3D in order to FINALLY see my models in
glorious OpenGL rendering. Oh, bother: speed is absolutely the same as
before, equivalent to when I had no hardware 3D acceleration on my
machine. All the openGL stuff is there, I have MESA,
(mesaglu-4.0.1-74
mesaglut-4.0.1-74
gle-3.0.6-98
gtkglarea-1.2.2-301
mesaglut-devel-4.0.1-74
NVIDIA_GLX-1.0-2960
), the gl test suite runs fine, and I attach the output of the 'glxinfo'
command to this mail should anyone want to take a look...

VariCAD takes advantage of this and I have now a large improvement in 
speed, so the OpenGL setup is correct.

I am puzzled - what am I doing wrong? Looks like R3D is not using 
OpenGL, but this should not be the case.

Thank you

Maurizio

-- 
Galileo Engineering
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http://www.slot.it

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-- Attached file included as plaintext by Ecartis --
-- File: glxinfo.txt

name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: NVIDIA Corporation
server glx version string: 1.2
server glx extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_ARB_multisample
client glx vendor string: NVIDIA Corporation
client glx version string: 1.2
client glx extensions:
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, 
    GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer
GLX extensions:
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
OpenGL vendor string: NVIDIA Corporation
OpenGL renderer string: GeForce4 Ti 4400/AGP/3DNOW!
OpenGL version string: 1.3.1 NVIDIA 29.60
OpenGL extensions:
    GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
    GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
    GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, 
    GL_ARB_transpose_matrix, GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, 
    GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements, 
    GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_packed_pixels, 
    GL_EXT_paletted_texture, GL_EXT_point_parameters, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shared_texture_palette, GL_EXT_stencil_wrap, GL_EXT_texture3D, 
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_cube_map, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_object, GL_EXT_vertex_array, 
    GL_EXT_vertex_weighting, GL_HP_occlusion_test, 
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square, 
    GL_NV_copy_depth_to_color, GL_NV_evaluators, GL_NV_fence, 
    GL_NV_fog_distance, GL_NV_light_max_exponent, 
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query, 
    GL_NV_packed_depth_stencil, GL_NV_point_sprite, GL_NV_register_combiners, 
    GL_NV_register_combiners2, GL_NV_texgen_reflection, 
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4, 
    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2, 
    GL_NV_texture_shader3, GL_NV_vertex_array_range, 
    GL_NV_vertex_array_range2, GL_NV_vertex_program, GL_NV_vertex_program1_1, 
    GL_SGIS_generate_mipmap, GL_SGIS_multitexture, GL_SGIS_texture_lod, 
    GL_SGIX_depth_texture, GL_SGIX_shadow
glu version: 1.3
glu extensions:
    GLU_EXT_nurbs_tessellator, GLU_EXT_object_space_tess

   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat
----------------------------------------------------------------------
0x21 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x22 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x23 16 tc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x24 16 tc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16 16  0 0 None
0x25 16 tc  0 16  0 r  .  .  5  6  5  0  0 24  8 16 16 16 16  0 0 None
0x26 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 Ncon
0x27 16 tc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16 16  0 0 Ncon
0x28 16 tc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 Ncon
0x29 16 tc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16 16  0 0 Ncon
0x2a 16 dc  0 16  0 r  .  .  5  6  5  0  0 16  0 16 16 16 16  0 0 None
0x2b 16 dc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16 16  0 0 None
0x2c 16 dc  0 16  0 r  .  .  5  6  5  0  0 24  8 16 16 16 16  0 0 None
0x2d 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 Ncon
0x2e 16 dc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16 16  0 0 Ncon
0x2f 16 dc  0 16  0 r  y  .  5  6  5  0  0 16  0 16 16 16 16  0 0 Ncon
0x30 16 dc  0 16  0 r  y  .  5  6  5  0  0 24  8 16 16 16 16  0 0 Ncon




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