# The following was supposedly scribed by # Chris Somerlot # on Wednesday 25 August 2004 02:18 pm: >Yes, actually this brings up a whole other entity that I'm missing: >coordinate systems. Right, some sort of header entity? >In acad circles are always drawn in the plane of a >particular UCS. Actually, I'm pretty sure that everything is stored according to OCS and that there's no relationship to UCS saved in the file. I'll rant for just a second about Object Coordinate Systems below. Object Coordinate System as used by acad is absolutely stupid. In OCS, a circle centered at the global point [5,3,7] will have a completely different value for that point in OCS (which is a plane that shares the global origin.) I can't see why they have done it this way, other than that it is some kind of display optimization. If it makes sense to anyone, please educate me. >I'm wondering if I should just give a vector attribute >to circles and arcs, Yes. Other entities will also need this (text, polylines), but note that this is just a "normal vector". >or give every geometric entity a coordsys >attribute NO! >have the coordinate system defined as a separate entity, >like layers. yes, the UCS should be saved, but I don't think they should be associated with entities in rhizopod (e.g. all entities live in one global coordinate space.) -- "These crispix get soggy so quickly." -- Tina Connolly