[burpg] Re: Ground Software development

  • From: Zhenjie Ruan <zhenjier@xxxxxx>
  • To: burpg@xxxxxxxxxxxxx
  • Date: Sun, 22 Jun 2014 19:40:04 +0800

I'm interested. When do you plan to start?

-Jason


On Sun, Jun 22, 2014 at 5:06 PM, Kelley, Andrew, Todd <atkelley@xxxxxx>
wrote:

>  Ok, well I’ve gotten 2 responses. I was hoping for more like 6-8 (though
> I screwed up and didn’t actually send the email until 5 hours after I’d
> typed it…). Anyone who’s interested should hang around after the Mk. V PDR
> that’s taking place on Monday at 9PM ET/6PM PT and we’ll discuss. This is
> definitely going to be an exciting project (challenging… but exciting) and
> it’s easiest to get in now before too much work has been done.
>
>
>
> -Drew
>
>
>
> *From:* burpg-bounce@xxxxxxxxxxxxx [mailto:burpg-bounce@xxxxxxxxxxxxx] *On
> Behalf Of *Kelley, Andrew, Todd
> *Sent:* Saturday, June 21, 2014 6:49 PM
> *To:* burpg@xxxxxxxxxxxxx
> *Subject:* [burpg] Ground Software development
>
>
>
> I’m looking for some folks who would be interested in working with me on
> the newest revision of the ground control software – IRIS. We had a lot of
> success with the software work that was done last year but there’s still a
> lot to be done in terms of robustness, cross-platform compatibility, and
> customizable functionality.
>
>
>
> The new version, IRIS (which stands for IntraRange Information System)
> will be a Java based system with 2 parts (like this years): Olympus (the
> rocket-side data collection server), and Gaia (the GUI and  control side).
> I know how I want to go about the development of the system as a whole from
> functionality and organizational standpoints but it’s going to take quite a
> lot of work to actually implement it and implement it properly. If you’re
> interested, let me know directly (don’t respond directly to this email,
> send me an email at atkelley@xxxxxx. Freelists is a little too slow). I
> would like to setup a meeting as soon as possible (ideally tomorrow) with
> anyone interested in working on it. It’s ok if you don’t know much (or any)
> Java. If you’ve done any work with C/C++ or C# then it’ll be a quick study
> and if not, then no better time to learn than right now.
>
>
>
> Just a disclaimer: This will be a tremendous undertaking in terms of
> software. I’d imagine it will take somewhere between 1 and 2 months for us
> to get this to a state where all the systems have at least preliminary
> functionality, so be ready to work please. And work a lot.
>
>
>
> -Drew
>

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