[blind-chess] Re: Mentor or Collaborative Chess

  • From: "stan lovell" <lovell32@xxxxxxxxxxxxxx>
  • To: <blind-chess@xxxxxxxxxxxxx>
  • Date: Thu, 11 Aug 2011 18:24:23 +0100

Richard,  I like your ideas.  The method of collaboration between the two 
players is probably best left for those players to decide.  As I pointed out in 
a previous message, it might be too costly for players from each side of the 
pond to do this by telephone.  Someone suggested Skype, which could be the 
answer for some.  For those who are able to send emails more than once aq day 
this is also a possibility.  As I said previously, I will join if it seems 
practical.
  ----- Original Message ----- 
  From: R Dinger 
  To: chess 
  Sent: Thursday, August 11, 2011 5:22 PM
  Subject: [blind-chess] Mentor or Collaborative Chess


  Hello Players,

  I am uncertain how to organize the Mentor or Collaborative chess concept that 
Carol proposed earlier this month.  Since some may be uncomfortable calling 
themselves "mentors", I am proposing that we consider a name such as 
"Collaborative Chess" as an alternative.

  The general idea is that a team of two players collaborates while playing 
either another team of two or an individual player.  The collaborating players 
discuss their position and agree on a move and hopefully why.  While calling 
this Collaborative Chess gives a less formal feel to Carol's idea, I think any 
such discussion will help both players even if they are of similar ratings.

  The following are a few proposed rules and ideas (in no particular order), 
please post any comments or propose changes and additions you think appropriate.

  1. A list of collaborating players will be maintained and sent out 
periodically.
  2. To avoid confusion, one player is designated as the official contact for 
sending and receiving moves.
  3. Games are not rated.
  4. The higher rated player will act as the mentor.
  5. Some sort of tournament could be arranged if there is interest.
  6. A team of two can play an individual.
  7. Maybe some games could be annotated and posted afterwards.
  8. Time controls may have to be lengthened to 48 hours a move.
  9. Other?

  As regards mentoring in general, I suspect the mentoring process should be 
organized in some fashion.  Since I am not an educator, I am uncertain how we 
should do that.  Could some of the list's professional educators suggest some 
approaches of how the mentoring process could be done effectively, what to 
focus on and so forth.

  Richard

Other related posts: