[battlefield] Re: "Netcode engine"

  • From: Martin Brownell <marty.brownell@xxxxxxxxx>
  • To: battlefield@xxxxxxxxxxxxx
  • Date: Tue, 6 May 2014 11:11:31 -0600

We could try.
On May 6, 2014 11:00 AM, "Daniel Kulbacki" <danbackattack@xxxxxxxxx> wrote:

> We should try squad join if anyone is playing tonight.  It keeps fodder
> off our team, I mean keeps squad together
>
>
> On Wed, Apr 30, 2014 at 11:45 AM, James Theunplesant 
> <neonghost@xxxxxxxxx>wrote:
>
>> Yeah works in BF3, lots of things work in BF3.  I played a round last
>> week and it was freaky how much better I could respond to incoming fire.
>>
>> However you cannot parachute off a one story building in BF3. jumping
>> down a floor in HC is just death.
>>
>>
>> James C Snyder
>>
>> I myself am made entirely of flaws, stitched together with good
>> intentions.
>>     Augusten Burroughs
>>
>>
>> On Wed, Apr 30, 2014 at 11:41 AM, Martin Brownell <
>> marty.brownell@xxxxxxxxx> wrote:
>>
>>> I could have sworn (I do that regularly actually) that it used to work,
>>> or maybe that was good ol BF3?
>>>
>>>
>>> On Wed, Apr 30, 2014 at 11:36 AM, James Theunplesant <
>>> neonghost@xxxxxxxxx> wrote:
>>>
>>>> I've only ever had Smoke grenades go off after I die.  Impact or mini's
>>>> disappear as soon as you die.  Maybe basic frags work, but I doubt it.
>>>>
>>>>
>>>> James C Snyder
>>>>
>>>> I myself am made entirely of flaws, stitched together with good
>>>> intentions.
>>>>     Augusten Burroughs
>>>>
>>>>
>>>> On Wed, Apr 30, 2014 at 10:48 AM, Martin Brownell <
>>>> marty.brownell@xxxxxxxxx> wrote:
>>>>
>>>>> Ohhh I agree with it being worth it. And almost all of us come from a
>>>>> BF3, BF2 background and liked certain aspects of that game. I think that's
>>>>> a big part of it. I was used to firing a RPG as well and seeing that extra
>>>>> kill show up as I died.
>>>>>
>>>>> Actually I can't remember the last time I saw that with a grenade
>>>>> either.
>>>>>
>>>>>
>>>>> On Wed, Apr 30, 2014 at 10:43 AM, Ryan Hawley 
>>>>> <ryan.hawley@xxxxxxxxx>wrote:
>>>>>
>>>>>> One of my biggest peeve is with rocket launchers.. you shoot, you
>>>>>> hear and see the rocket exit, you get dead and the artillery disappears,
>>>>>> negating any postmortem payback.
>>>>>>
>>>>>> There's a lot broken with the game, but I still really enjoy it and
>>>>>> it's totally been worth the retail $ I paid for it.
>>>>>>
>>>>>>
>>>>>> On Wed, Apr 30, 2014 at 10:20 AM, Martin Brownell <
>>>>>> marty.brownell@xxxxxxxxx> wrote:
>>>>>>
>>>>>>> I think the number one problem I had last night was clicking my
>>>>>>> mouse and not seeing myself shoot. I know it was lag, netcode etc.I 
>>>>>>> think
>>>>>>> that is the biggest frustration is hearing your mouse click and then 
>>>>>>> bang
>>>>>>> you're dead without firing a shot.
>>>>>>>
>>>>>>> And it could have a lot to do with my own network, cable modem etc.
>>>>>>>
>>>>>>>
>>>>>>> On Wed, Apr 30, 2014 at 9:03 AM, Loren John Bailey <
>>>>>>> beetle.loren@xxxxxxxxx> wrote:
>>>>>>>
>>>>>>>> Mmm... I now love me some netcode. Love it. Wanna pour a beer on it
>>>>>>>> and sop it up with a biscuit.
>>>>>>>>
>>>>>>>>
>>>>>>>> On Wed, Apr 30, 2014 at 8:53 AM, chris brooks <cebweb@xxxxxxxxx>wrote:
>>>>>>>>
>>>>>>>>> Ok, so maybe he might not be for techmology but levelcap does
>>>>>>>>> explain a few bugs get blamed for bad netcode
>>>>>>>>> https://www.youtube.com/watch?v=Y_lmRXycbM8
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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