[battlefield] Re: "Netcode engine"

  • From: James Theunplesant <neonghost@xxxxxxxxx>
  • To: battlefield@xxxxxxxxxxxxx
  • Date: Wed, 30 Apr 2014 11:45:09 -0600

Yeah works in BF3, lots of things work in BF3.  I played a round last week
and it was freaky how much better I could respond to incoming fire.

However you cannot parachute off a one story building in BF3. jumping down
a floor in HC is just death.


James C Snyder

I myself am made entirely of flaws, stitched together with good intentions.
    Augusten Burroughs


On Wed, Apr 30, 2014 at 11:41 AM, Martin Brownell
<marty.brownell@xxxxxxxxx>wrote:

> I could have sworn (I do that regularly actually) that it used to work, or
> maybe that was good ol BF3?
>
>
> On Wed, Apr 30, 2014 at 11:36 AM, James Theunplesant 
> <neonghost@xxxxxxxxx>wrote:
>
>> I've only ever had Smoke grenades go off after I die.  Impact or mini's
>> disappear as soon as you die.  Maybe basic frags work, but I doubt it.
>>
>>
>> James C Snyder
>>
>> I myself am made entirely of flaws, stitched together with good
>> intentions.
>>     Augusten Burroughs
>>
>>
>> On Wed, Apr 30, 2014 at 10:48 AM, Martin Brownell <
>> marty.brownell@xxxxxxxxx> wrote:
>>
>>> Ohhh I agree with it being worth it. And almost all of us come from a
>>> BF3, BF2 background and liked certain aspects of that game. I think that's
>>> a big part of it. I was used to firing a RPG as well and seeing that extra
>>> kill show up as I died.
>>>
>>> Actually I can't remember the last time I saw that with a grenade either.
>>>
>>>
>>> On Wed, Apr 30, 2014 at 10:43 AM, Ryan Hawley <ryan.hawley@xxxxxxxxx>wrote:
>>>
>>>> One of my biggest peeve is with rocket launchers.. you shoot, you hear
>>>> and see the rocket exit, you get dead and the artillery disappears,
>>>> negating any postmortem payback.
>>>>
>>>> There's a lot broken with the game, but I still really enjoy it and
>>>> it's totally been worth the retail $ I paid for it.
>>>>
>>>>
>>>> On Wed, Apr 30, 2014 at 10:20 AM, Martin Brownell <
>>>> marty.brownell@xxxxxxxxx> wrote:
>>>>
>>>>> I think the number one problem I had last night was clicking my mouse
>>>>> and not seeing myself shoot. I know it was lag, netcode etc.I think that 
>>>>> is
>>>>> the biggest frustration is hearing your mouse click and then bang you're
>>>>> dead without firing a shot.
>>>>>
>>>>> And it could have a lot to do with my own network, cable modem etc.
>>>>>
>>>>>
>>>>> On Wed, Apr 30, 2014 at 9:03 AM, Loren John Bailey <
>>>>> beetle.loren@xxxxxxxxx> wrote:
>>>>>
>>>>>> Mmm... I now love me some netcode. Love it. Wanna pour a beer on it
>>>>>> and sop it up with a biscuit.
>>>>>>
>>>>>>
>>>>>> On Wed, Apr 30, 2014 at 8:53 AM, chris brooks <cebweb@xxxxxxxxx>wrote:
>>>>>>
>>>>>>> Ok, so maybe he might not be for techmology but levelcap does
>>>>>>> explain a few bugs get blamed for bad netcode
>>>>>>> https://www.youtube.com/watch?v=Y_lmRXycbM8
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

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