[battlefield] Re: "Netcode engine"

  • From: chris brooks <cebweb@xxxxxxxxx>
  • To: battlefield group spam <battlefield@xxxxxxxxxxxxx>
  • Date: Tue, 6 May 2014 13:56:38 -0600

Youguys know that squad join is just for consoles , right?  so yeah it will
leave me out of it.


On Tue, May 6, 2014 at 11:19 AM, Loren John Bailey
<beetle.loren@xxxxxxxxx>wrote:

> I think I will be on.
>
>
> On Tue, May 6, 2014 at 11:11 AM, Martin Brownell <marty.brownell@xxxxxxxxx
> > wrote:
>
>> We could try.
>> On May 6, 2014 11:00 AM, "Daniel Kulbacki" <danbackattack@xxxxxxxxx>
>> wrote:
>>
>>> We should try squad join if anyone is playing tonight.  It keeps fodder
>>> off our team, I mean keeps squad together
>>>
>>>
>>> On Wed, Apr 30, 2014 at 11:45 AM, James Theunplesant <
>>> neonghost@xxxxxxxxx> wrote:
>>>
>>>> Yeah works in BF3, lots of things work in BF3.  I played a round last
>>>> week and it was freaky how much better I could respond to incoming fire.
>>>>
>>>> However you cannot parachute off a one story building in BF3. jumping
>>>> down a floor in HC is just death.
>>>>
>>>>
>>>> James C Snyder
>>>>
>>>> I myself am made entirely of flaws, stitched together with good
>>>> intentions.
>>>>     Augusten Burroughs
>>>>
>>>>
>>>> On Wed, Apr 30, 2014 at 11:41 AM, Martin Brownell <
>>>> marty.brownell@xxxxxxxxx> wrote:
>>>>
>>>>> I could have sworn (I do that regularly actually) that it used to
>>>>> work, or maybe that was good ol BF3?
>>>>>
>>>>>
>>>>> On Wed, Apr 30, 2014 at 11:36 AM, James Theunplesant <
>>>>> neonghost@xxxxxxxxx> wrote:
>>>>>
>>>>>> I've only ever had Smoke grenades go off after I die.  Impact or
>>>>>> mini's disappear as soon as you die.  Maybe basic frags work, but I doubt
>>>>>> it.
>>>>>>
>>>>>>
>>>>>> James C Snyder
>>>>>>
>>>>>> I myself am made entirely of flaws, stitched together with good
>>>>>> intentions.
>>>>>>     Augusten Burroughs
>>>>>>
>>>>>>
>>>>>> On Wed, Apr 30, 2014 at 10:48 AM, Martin Brownell <
>>>>>> marty.brownell@xxxxxxxxx> wrote:
>>>>>>
>>>>>>> Ohhh I agree with it being worth it. And almost all of us come from
>>>>>>> a BF3, BF2 background and liked certain aspects of that game. I think
>>>>>>> that's a big part of it. I was used to firing a RPG as well and seeing 
>>>>>>> that
>>>>>>> extra kill show up as I died.
>>>>>>>
>>>>>>> Actually I can't remember the last time I saw that with a grenade
>>>>>>> either.
>>>>>>>
>>>>>>>
>>>>>>> On Wed, Apr 30, 2014 at 10:43 AM, Ryan Hawley <ryan.hawley@xxxxxxxxx
>>>>>>> > wrote:
>>>>>>>
>>>>>>>> One of my biggest peeve is with rocket launchers.. you shoot, you
>>>>>>>> hear and see the rocket exit, you get dead and the artillery 
>>>>>>>> disappears,
>>>>>>>> negating any postmortem payback.
>>>>>>>>
>>>>>>>> There's a lot broken with the game, but I still really enjoy it and
>>>>>>>> it's totally been worth the retail $ I paid for it.
>>>>>>>>
>>>>>>>>
>>>>>>>> On Wed, Apr 30, 2014 at 10:20 AM, Martin Brownell <
>>>>>>>> marty.brownell@xxxxxxxxx> wrote:
>>>>>>>>
>>>>>>>>> I think the number one problem I had last night was clicking my
>>>>>>>>> mouse and not seeing myself shoot. I know it was lag, netcode etc.I 
>>>>>>>>> think
>>>>>>>>> that is the biggest frustration is hearing your mouse click and then 
>>>>>>>>> bang
>>>>>>>>> you're dead without firing a shot.
>>>>>>>>>
>>>>>>>>> And it could have a lot to do with my own network, cable modem etc.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Wed, Apr 30, 2014 at 9:03 AM, Loren John Bailey <
>>>>>>>>> beetle.loren@xxxxxxxxx> wrote:
>>>>>>>>>
>>>>>>>>>> Mmm... I now love me some netcode. Love it. Wanna pour a beer on
>>>>>>>>>> it and sop it up with a biscuit.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> On Wed, Apr 30, 2014 at 8:53 AM, chris brooks 
>>>>>>>>>> <cebweb@xxxxxxxxx>wrote:
>>>>>>>>>>
>>>>>>>>>>> Ok, so maybe he might not be for techmology but levelcap does
>>>>>>>>>>> explain a few bugs get blamed for bad netcode
>>>>>>>>>>> https://www.youtube.com/watch?v=Y_lmRXycbM8
>>>>>>>>>>>
>>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>

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