Thanks Bob. And here are two programming courses that might be of interest to your SIG. GAME 1024 Advanced Game Programming (42.0 hours/$459.00) This course focuses on optimizing both the games you create and the process by which you create them. Therefore, it covers areas such as performance tuning, debugging, designing for test, software architecture design, AI for game play, optimization with Assembler code, object oriented practices for game play, asset management and coding best practices. It also covers areas like cross-platform porting and multi-lingual localization techniques. Required Textbook (Available at the ACC Bookstore): tbd Prerequisites: Video game Programming, C/C++ Programming Experience or consent of instructor. 13 86573 Jun 7 - Aug 23 6:00pm - 9:30p Th HBC 209.0 OH Shin, Kain I ITSE 1007 C++ Programming for Game Programmers (48.0 hours/$535.00) Instruction and practice in the use of language features that support an object-oriented approach to writing large and complex applications and systems. Emphasizes syntax and constructs of C++. Upon completion the student will be able to write a complete application in C++. Prerequisites: Programming experience. 9 87205 Jun 9 - Aug 25 9:00am - 1:00p S HBC 206.0 OH Pendleton, Robert Regards, Bob McGoldrick, PMP Coordinator High Technology Institute Austin Community College 5930 Middle Fiskville Rd. Austin, TX 78752 (512) 223-7662 (512) 223-7030 (Fax) rmcgoldr@xxxxxxxxxxxx www.austincc.edu/techcert -----Original Message----- From: atxgpsig-bounce@xxxxxxxxxxxxx [mailto:atxgpsig-bounce@xxxxxxxxxxxxx] On Behalf Of Bob Pendleton Sent: Tuesday, May 08, 2007 8:20 AM To: atxgpsig@xxxxxxxxxxxxx Subject: [atxgpsig] Re: Meeting in 1 Week! On Sat, 2007-05-05 at 08:11 -0500, Chris Nystrom wrote: > Meeting in 1 Week! > > http://gamedev.meetup.com/157/calendar/5669943/ The last meeting was great. We had presentations by three people: Adrian Croom (croomer at hotmail.com) demoed some of his music. Adrian is studying to become a composer and has created some great music designed for use in games. I think it is safe to say that his music wowed everyone. Larry Nickers showed off his work on the Second Life viewer. He is adding anaglyph 3d. This lets you see true *pop in your face* 3D using a cheap pair of colored glasses. Chris Nystrom demoed pacman played of the network using his network gaming API. His application browser and server system makes it very easy to create networked applications. I hope to see more demos at every meeting. You don't need permission to demo, just bring you demo and be prepared to answer questions. Bob Pendleton > -- +--------------------------------------+ + Bob Pendleton: writer and programmer + + email: Bob@xxxxxxxxxxxxx + + web: www.GameProgrammer.com + + www.Wise2Food.com + + nutrient info on 7,000+ common foods + +--------------------------------------+ --------------------- To unsubscribe go to http://gameprogrammer.com/atxgpsiglist.html