[atreus] Re: New Atreus Keymap
- From: Phil Hagelberg <phil@xxxxxxxxxx>
- To: atreus@xxxxxxxxxxxxx
- Date: Fri, 02 Dec 2016 08:34:06 -0800
S R <rustamoff@xxxxxxxxx> writes:
I tried the readme way:
OPT_DEFS=-DTEENSY make teensy KEYMAP=jeremy
and get atreus.hex uploaded to the keyboard, but any keys right of YHN
column don't work. As a matter of fact, flashing any keymap from the
/keyboard/atreus dir results in the same (mis)behaviour. Keys to the
left of YHN column work and produce the same keycodes for any keymap
Sorry for the delay on this--I was traveling and didn't have my
teensy2-based Atreus with me to test on.
It sounds like you've probably built your Atreus with a different pinout
From the normal hand-wired design.
I successfully flashed QMK from
`make jeremy TEENSY2=yes`
`teensy_loader_cli -w -mmcu=atmega32u4 atreus_jeremy.hex`
When I omit `TEENSY2=yes` in QMK build, I get exactly the misbehaviour
I see when I build the TMK build above.
If you take the pin definition from QMK here on line 43:
And apply it to TMK's matrix.c here:
you should be able to get it to scan your custom pinout. The format is a
little bit different, but you can see how, for instance, "F6" in the 3rd
position translates to: (PINF&(1<<6) ? 0 : (1<<3))
Hope that helps.
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