[atari7800] AW: Re: AW: Questions about character/indirect mode

  • From: "Matthias" <matthias@xxxxxxxxxxxx>
  • To: <atari7800@xxxxxxxxxxxxx>
  • Date: Fri, 29 Apr 2005 17:45:00 +0200

It could be useful for animation.
It's often used on the Atari XL.
If you change the shape of a char all corresponding chars on the screen will
have the new gfx.

Have fun
Matthias

> -----Ursprüngliche Nachricht-----
> Von: atari7800-bounce@xxxxxxxxxxxxx [mailto:atari7800-
> bounce@xxxxxxxxxxxxx] Im Auftrag von Dennis Debro
> Gesendet: Freitag, 29. April 2005 17:28
> An: atari7800@xxxxxxxxxxxxx
> Betreff: [atari7800] Re: AW: Questions about character/indirect mode
> 
> Hi Matthias,
> 
> > Don't know why they did it that way, maybe they copy converted gfx to
> ram?
> 
> That's interesting. Does anyone know why one would do this? It seems it
> would take a lot of time to do this when you could have simply set up the
> data as MARIA likes it.
> 
> I looked a little further and see the sprites were done the same way. A
> Ms. Pac-man sprite can be found at $C330 - $C347. Double character in what
> looks like 160B.
> 
> Take care,
> Dennis
> 



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  • » [atari7800] AW: Re: AW: Questions about character/indirect mode