Here are the class descs that Mehand, Norak, Nuero and myself put together last night. This is an important, and almost last step before we can start re-coding the classes, so I'd like everyone to look over them and offer critques if you have any. Please respond here. Ajapeu Warrior: Warriors are the epitome of fighters, able to use all weaponry and armour in the exercise of their most lethal of combat skills. A warrior must be strong in body to survive his dangerous lifestyle, and though he has no magic and limited skills he is nevertheless a formidable force with which to be reckoned. Warriors learn no magic, and have no use for mana. Mage: A mage is one of the weakest classes when it comes to body, but the mage is a being of pure magic. Their minds are by far the sharpest, retaining the knowledge of some of the worlds most powerful spells. When one begins as a mage the body is weak. As they grow in knowledge, experience and power. They will become a powerful fighting force. Armed with an arsenal of various spells, with the main focus in combat spells. Their vast repertoire of spells makes them a sought after commodity in the Realms for their spells can mean victory or defeat for others. A mage has a choice of either using their powers for good or for evil. Thief: The thief is a dark character which makes use of many skills often deemed improper by the rest of society. The skills of the thief reflect his way of life, be it sneaking, peeking into others' inventories, picking locks, or attacking from behind with deadly backstabs. With amazing dexterity they have the ability to circle around an enemy, but for living such a dark life, thieves have always had a bad reputation so don't be surprised if you are always under suspicion. Thieves start off fairly weak, but as they gain skills such as backstab and circle they soon become dangerous foes. A thief is always useful when there is a lock that needs picked, or an item that one wishes to acquire without detection. Priest: Priests devote their life to a specific god becoming their representatives upon the world. Many become healers, while others take the path of the warrior, and bring strong swords to defend their beliefs. While priests possess some combat spells and magic to affect one's chances in battle, their main goal is self preservation. Knight: Knights train for years to become experts in the fighting arts. Able to wield competently any weapon, and wear any type of armor, these men and women are a dangerous foe to fight. Swordsman: The art of the sword is taken up by many, but few can master it as well as the swordsmen. Swordsmen rely on their speed and technique rather than the pure strength of the knight class. The training of a swordsmen involves practice and dedication to the art of fencing. Masters of many sword techniques ranging from blocking to attacking, members of this class are a force to be reckoned with. Ranger: Warriors with a special affinity for the wilds, these men and women have studied the arts of tracking and woodlore. Able to survive for long periods alone, and away from cities, their skills are useful for any group of travelers. Cleric: After studying his religions ancient texts and writings, the cleric turns to a life of helpful service, using his skills to help the sick and wounded. Often known as the best healers, it is a rare cleric that forsakes this tradition, and follows the dark paths. Paladin: Having studied their religions=92 ways, these clergymen choose to take up the sword in defense of their holy beliefs and quests. Fierce warriors, their gods protect them with added spells during battle. Although rare, it is possible for these paladins to follow an evil god, one who molds them into a new creation, an anti-paladin. Druid: The druids live in harmony with nature, harvesting it=92s resources and using their knowledge to further enrich the land. Oftentimes hermits, they are not easily found, but when met, their skills with herbs, healing, and the forests can prove extremely beneficial. Elementalist: Controllers of the elements themselves, Elementalist make use of the realms of Air, Water, Earth, and Fire. Air holds the powers of the sky itself, users able to control the very winds. Water grants powers over the seas and rivers of the world, allowing the user to summon forth massive floods at will. With the powers of Earth the mighty mountains bow at the elementalist will providing with the protection and strength of stone. Finally, the powers of Fire allow the Elementalist to harness the most destructive force known to man. Elementalist, like all magic users, possess frail bodies but make up for it in terms of their magical prowess Sorcerer: magical destruction is the goal of the sorcerer. A powerful mage that has dedicated his entire life to the art of destructive magics leaving no time to study more defensive magic, the sorcerer is well sought after by those seeking power. A dedicated spell caster, his body has been weakened from extreme magic usage making the sorcerer prefer the back lines in most cases. Though not generally evil by nature, the sorcerer tends to be more of a self centered person who only seeks to further increase his already massive powers of magic. Psicionist: Masters of their mind, these mages learn the powers that strong willpower and a gifted mental talent can provide. Able to send release their powers out into the world, it is not uncommon to see them unleashing a devastating mental barrage, or setting up defenses to protect against another psicionist. Shadow: Lurking in alleyways and side streets, these lurkers are a force one hopes to never see. Masters of the quick kill, every weapon is they carry is designed for one purpose- to swiftly eliminate their target, and getting away while never being noticed. Ninja: Perhaps the most agile among all the classes, the Ninja makes use of his extraordinary speed and agility to leave foes reeling before they realize what has happened to them. One of the few classes that can wield two swords at once, they make deadly usage of various ninja swords and their thrown weapons of choice, the shuriken. Though they may not be the most heavily defended class, their lightweight armor choices allow for even more speed to the point that a trained ninja doesn=92t have to worry about being injured in battle. Rogue: All though many throughout the land have taken up the ways of the thief, few can claim to master it as much as the Rogues. Utilizing their heightened sense of stealth and trickery, they steal many rare treasures and pick locks that many would deem impossible. Their sneaking skills are top notch and make the ultimate spies and scouts. The problem with this lies in the fact that very few men would trust the rogues. Rogues commonly use small knives and daggers due to their preference to avoid combat all together, instead choosing to stay in the shadows where they feel more at home.