> Könnte jetzt suchen, aber hast du einen Link zu dem Thread? ich hatte das damals sogar als bug gemeldet: -----Original Message----- From: Claus Wahlers Sent: Donnerstag, 11. Juli 2002 16:30 Subject: TextField.textHeight values delayed hi folks, first of all congratulations for the airwolf build. it fixes many issues we still had problems with. very nice! but there is that issue that bugs me every since (same issue exists in old players too). after dynamically creating a multiline/wordwrap/embedded textfield and adding some text to it, the textHeight and _height properties got a wrong value. the properties only get the right values after the playhead moved to the next frame. <frame1> _root.createTextField("_text", 11, 0, 0, 200, 1); _root._text.autoSize = "left"; _root._text.html = true; _root._text.embedFonts = true; _root._text.selectable = true; _root._text.multiline = true; _root._text.wordWrap = true; _root._text.htmlText = "<font face='arial' size='12'>the quick brown fox the quick brown fox the quick brown fox the quick brown fox the quick brown fox the quick brown fox the quick brown fox</font>" debug.text = "Debug Output:\n"; debug.text += "frame 1: textHeight:" + _root._text.textHeight + ", _height: " + _root._text._height + "\n"; <frame2> debug.text += "frame 2: textHeight:" + _root._text.textHeight + ", _height: " + _root._text._height + "\n"; debug.text += $version; <output> frame 1: textHeight:13, _height: 17.35 frame 2: textHeight:53, _height: 57.4 WIN 6,0,39,0 any chance of getting this fixed yet? cheers, claus. ------------------------------------------------------ Archiv : //www.freelists.org/archives/ascoders/ Optionen : //www.freelists.org/list/ascoders ------------------------------------------------------