Re: [artworks] ArtWorks Sprite bitmap export fails in 256 Colour mode

  • From: Richard Ashbery <riscos@xxxxxxxxxxxxx>
  • To: artworks@xxxxxxxxxxxxx
  • Date: Tue, 24 Oct 2017 16:56:56 +0100

In article <mpro.oyc168000jkph03yo.lists@xxxxxxxxxxxxxxx>, Martin
Wuerthner <lists@xxxxxxxxxxxxxxx> wrote:

Richard Ashbery <riscos@xxxxxxxxxxxxx> wrote:

[snip]

I've deleted all old
versions and even when 'forcing' OS to look at 6.19 (Copy in
Configuration: Boot at startup) AW still outputs error.

ArtWorks does not pick up any existing copy of InterGIF, it
contains its own copy (as !ArtWorks.Auto.!T_Spr.igg). However,
since version 2.XI.01, this is supposed to be ARMv7 safe, so it
should work with alignment exceptions on.

Confirmed.

OK - I've found out what's causing it but it is quite strange. My AW
file is named/saved Myspr(AW). If I try and save it as MySpr instead of
the default Myspr(AW_s )in 16/256 colours I get the error but not in
32K,16M and CMYK.

Richard

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