[aros-games] Re: test004

  • From: Krzysztof Smiechowicz <deadwood@xxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Fri, 01 Jul 2011 22:11:52 +0200

Type 'changetaskpri -1' in console before launching the game.


W dniu 01.07.2011 22:05, Tomasz Bąk pisze:
Oh. I forgot something.
Is this normal that CPU usage is so high when game is running.
Launching and using other apps in background takes forever. Can u
optimize game task priority ?

2011/7/2, Tomasz Bąk<tomekbak79@xxxxxxxxx>:
Looks like monsters animation is fixed now. Few monsters looks strange
but i must compare this with windows version.

I cant get proper gun position with any options, so guns are still broken.

After playing with shader / animation options i get constant gfx
artifacts. Look at screenshot.

2011/7/2, Tomasz Bąk<tomekbak79@xxxxxxxxx>:
Testing, testing ;)

-------------
Tomek

2011/7/1 Krzysztof Smiechowicz<deadwood@xxxxx>:
Hi All,

A new test client:

http://download.aros3d.org/software/test004.zip

Please to the following tests:

a) Settings: shaders->low / animation->medium
Do you see guns correctly placed?
Do you see enemies animated or arms-spread?
Are they rendered/animated correctly (no artifacts)?

b) Settings: shaders->high / animation->medium
Do you see guns correctly placed?
Do you see enemies animated or arms-spread?
Are they rendered/animated correctly (no artifacts)?

c) Settings: shaders->low / animation->high
Do you see guns correctly placed?
Do you see enemies animated or arms-spread?
Are they rendered/animated correctly (no artifacts)?

d) Settings: shaders->high / animation->high
Do you see guns correctly placed?
Do you see enemies animated or arms-spread?
Are they rendered/animated correctly (no artifacts)?

Best regards,
Krzysztof











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