[aros-games] Re: UFOAI: test002

  • From: Tomasz Bąk <tomekbak79@xxxxxxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Mon, 11 Jul 2011 11:40:11 +1900

I cant see any difference in gfx quality with shaders enabled. Must
check windows version.
With enabled shaders i get 2fps in battle mode.

2011/7/11, Krzysztof Smiechowicz <deadwood@xxxxx>:
> Did test001 work for you ok?
>
>
> W dniu 10.07.2011 14:01, niko tomasidis pisze:
>> This is what happen for me with test002
>>
>> Loads a little then play music but stops here.
>>
>> Avail before 1768391648 Allocated so far 198336 Avail after 1768....
>>
>> Music still playing and after around 5 mins.. I get a corrupt screen.
>> Crash.
>>
>> GTS 250 is what I'm using.
>>
>> --- On *Sun, 7/10/11, Krzysztof Smiechowicz /<deadwood@xxxxx>/* wrote:
>>
>>
>>     From: Krzysztof Smiechowicz <deadwood@xxxxx>
>>     Subject: [aros-games] UFOAI: test002
>>     To: aros-games@xxxxxxxxxxxxx
>>     Date: Sunday, July 10, 2011, 12:25 PM
>>
>>     Hello,
>>
>>     A new build. Shaders should be fixed:
>>
>>     http://download.aros3d.org/software/test002.zip
>>
>>     Be sure to use the config file that comes with the package
>>     (overwrite your existing one)
>>
>>     Known issues:
>>     - not all text are correctly shown in game
>>
>>     Please try campaign mode - does building a base, hiring staff,
>>     finghting with UFo's work. I know this time testing will be more
>>     demanding due to complexity of the game, so take your time. :)
>>
>>     Best regards,
>>     Krzysztof
>>
>
>
>

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