[aros-games] Re: Small improvement ?

  • From: Tomasz Bąk <tomekbak79@xxxxxxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Thu, 23 Jun 2011 12:58:06 +1900

Or just go to Settings -> Head Up Display settings -> and change
"Graphic statistics" options

2011/6/23, Tomasz Bąk <tomekbak79@xxxxxxxxx>:
> Hi Luke
>
> You dont have framerate counter in right-bottom corner ? It should be
> enabled by default.
>
> -----
> Tomek
>
>
>
> W dniu 22 czerwca 2011 08:34 użytkownik LuKe Jerry
> <lukejerry@xxxxxxxxx> napisał:
>> Hi Krzysztof,
>>  yes, I might remember that when I faced this strange issues I was also
>> trying to increase the details to "insane" or something like this :))
>>
>> Ok, maybe with some lower details I can get it work more or less stable
>> on
>> my little 128Mb card..  do you know how to see as well  the framerate on
>> screen?
>> I've tried googling around, but FPS is always referred to
>> First-Person-Shooter and I couldn't find how to display the
>> Frames-Per-Second.
>>
>> Thanks, Cheers
>>
>>  -- LuKe
>>
>>
>> 2011/6/22 Krzysztof Smiechowicz <deadwood@xxxxx>
>>>
>>> Hi Luke,
>>>
>>> Thanks. The problem you are distribing confirms what I saw - the game
>>> requires at least 256 MB VRAM to be completely stable. With your 128 MB
>>> card
>>> (and with mine 128 MB card) some of the maps will crash the game and
>>> even
>>> AROS. The pattern here is the map - I found following maps "damage"
>>> system:
>>>
>>> ac_ingress, ac_iceroad, Output,Filthy RatTrap, Werk
>>>
>>> There might be more though. I tested this by simply letting the game
>>> load
>>> as it loads a random map at start. During this test, after each game
>>> load, a
>>> hard restart is needed, not to give wrong tests results. (map that
>>> "damaged"
>>> system will make other maps damage it unless computer is restarted).
>>>
>>> Best regards,
>>> Krzysztof
>>>
>>> W dniu 22.06.2011 00:06, LuKe Jerry pisze:
>>>>
>>>> Hi,
>>>>
>>>>  I've finally managed to resurrect my AROS box and make some tests with
>>>> AssaultCube.
>>>>
>>>> First a newbie question:
>>>>
>>>> - How to show fps (frames per second) ?
>>>>
>>>> Then I need to report a couple of bug that I've faced with test-case 4,
>>>>  both seems to be "random" or I still haven't found a "pattern" to
>>>> reproduce them:
>>>>
>>>> 1. Detaching the mouse from the game with ALT+TAB sometimes the mouse
>>>> cursor disappears
>>>>
>>>> 2. One time, after switching some maps, I wasn't able to detach the
>>>> mouse anymore - needed to do a cold reboot
>>>>
>>>>
>>>> My setup is Icaros 1.3.0 with kernel and arosc.library from 7 June 2011
>>>> - SVN: 38610
>>>>
>>>> Videocard details from PCIinfo:
>>>>
>>>> =====================================
>>>> Driver Name: PCINative
>>>> Direct bus: yes
>>>> Hardware info: IA32 native direct access PCI driver
>>>> Description: Video PC Compatible VGA
>>>> Vendor name: nVidia Corporation
>>>> Product name: NV44A [GeForce 6200]
>>>> Subsystem: ASUSTeK Computer Inc. : 0x820c
>>>> VendorID: 0x10de
>>>> ProductID: 0x0221
>>>> RevisionID: 0xa1
>>>> Class: 0x03
>>>> Subclass: 0x00
>>>> Interface: 0x00
>>>> ROM Base: N/A
>>>> ROM Size: N/A
>>>> IRQ: 9 (A)
>>>> Status: IO: no, MEM: yes, Master: yes, PaletteSnoop: no, 66MHz capable:
>>>> yes
>>>> RangeList_0: Bar0: Memory at 0xc2000000 (size 0x1000000)
>>>> RangeList_1: Bar1: Prefetchable Memory at 0xe0000000 (size 0x10000000)
>>>> RangeList_2: Bar2: Memory at 0xc1000000 (size 0x1000000)
>>>> RangeList_3:
>>>> RangeList_4:
>>>> RangeList_5:
>>>> =====================================
>>>>
>>>>
>>>> -- LuKe
>>>>
>>>>
>>>> 2011/6/19 Krzysztof Smiechowicz <deadwood@xxxxx
>>>> <mailto:deadwood@xxxxx>>
>>>>
>>>>    W dniu 14.06.2011 20:22, Krzysztof Smiechowicz pisze:
>>>>
>>>>        W dniu 14.06.2011 10:48, LuKe Jerry pisze:
>>>>
>>>>
>>>>
>>>>            2011/6/13 Krzysztof Smiechowicz <deadwood@xxxxx
>>>>            <mailto:deadwood@xxxxx> <mailto:deadwood@xxxxx
>>>>            <mailto:deadwood@xxxxx>>>
>>>>
>>>>            W dniu 13.06.2011 20:31, Tomasz Bąk pisze:
>>>>
>>>>            Paolo, Luke - do you have setup where you can use PS/2 mouse
>>>>            instead
>>>>            of USB mouse?
>>>>
>>>>
>>>>
>>>>            I have!
>>>>
>>>>            My AROS-Box uses PS/2 mouse and keyboard - I will do my best
>>>>            to bring it
>>>>            up tonight....
>>>>
>>>>
>>>>        Ok, execute Test Case 4 first, then Test Case 3 with USB and
>>>>        PS/2 mouse.
>>>>        Skip Test Case 1 and 2.
>>>>
>>>>
>>>>    Luke, have you been able to execute Test Case 4? (you can skip TC3
>>>> now)
>>>>
>>>>    Best regards,
>>>>    Krzysztof
>>>>
>>>>
>>>
>>>
>>
>>
>

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