Or just go to Settings -> Head Up Display settings -> and change "Graphic statistics" options 2011/6/23, Tomasz Bąk <tomekbak79@xxxxxxxxx>: > Hi Luke > > You dont have framerate counter in right-bottom corner ? It should be > enabled by default. > > ----- > Tomek > > > > W dniu 22 czerwca 2011 08:34 użytkownik LuKe Jerry > <lukejerry@xxxxxxxxx> napisał: >> Hi Krzysztof, >> yes, I might remember that when I faced this strange issues I was also >> trying to increase the details to "insane" or something like this :)) >> >> Ok, maybe with some lower details I can get it work more or less stable >> on >> my little 128Mb card.. do you know how to see as well the framerate on >> screen? >> I've tried googling around, but FPS is always referred to >> First-Person-Shooter and I couldn't find how to display the >> Frames-Per-Second. >> >> Thanks, Cheers >> >> -- LuKe >> >> >> 2011/6/22 Krzysztof Smiechowicz <deadwood@xxxxx> >>> >>> Hi Luke, >>> >>> Thanks. The problem you are distribing confirms what I saw - the game >>> requires at least 256 MB VRAM to be completely stable. With your 128 MB >>> card >>> (and with mine 128 MB card) some of the maps will crash the game and >>> even >>> AROS. The pattern here is the map - I found following maps "damage" >>> system: >>> >>> ac_ingress, ac_iceroad, Output,Filthy RatTrap, Werk >>> >>> There might be more though. I tested this by simply letting the game >>> load >>> as it loads a random map at start. During this test, after each game >>> load, a >>> hard restart is needed, not to give wrong tests results. (map that >>> "damaged" >>> system will make other maps damage it unless computer is restarted). >>> >>> Best regards, >>> Krzysztof >>> >>> W dniu 22.06.2011 00:06, LuKe Jerry pisze: >>>> >>>> Hi, >>>> >>>> I've finally managed to resurrect my AROS box and make some tests with >>>> AssaultCube. >>>> >>>> First a newbie question: >>>> >>>> - How to show fps (frames per second) ? >>>> >>>> Then I need to report a couple of bug that I've faced with test-case 4, >>>> both seems to be "random" or I still haven't found a "pattern" to >>>> reproduce them: >>>> >>>> 1. Detaching the mouse from the game with ALT+TAB sometimes the mouse >>>> cursor disappears >>>> >>>> 2. One time, after switching some maps, I wasn't able to detach the >>>> mouse anymore - needed to do a cold reboot >>>> >>>> >>>> My setup is Icaros 1.3.0 with kernel and arosc.library from 7 June 2011 >>>> - SVN: 38610 >>>> >>>> Videocard details from PCIinfo: >>>> >>>> ===================================== >>>> Driver Name: PCINative >>>> Direct bus: yes >>>> Hardware info: IA32 native direct access PCI driver >>>> Description: Video PC Compatible VGA >>>> Vendor name: nVidia Corporation >>>> Product name: NV44A [GeForce 6200] >>>> Subsystem: ASUSTeK Computer Inc. : 0x820c >>>> VendorID: 0x10de >>>> ProductID: 0x0221 >>>> RevisionID: 0xa1 >>>> Class: 0x03 >>>> Subclass: 0x00 >>>> Interface: 0x00 >>>> ROM Base: N/A >>>> ROM Size: N/A >>>> IRQ: 9 (A) >>>> Status: IO: no, MEM: yes, Master: yes, PaletteSnoop: no, 66MHz capable: >>>> yes >>>> RangeList_0: Bar0: Memory at 0xc2000000 (size 0x1000000) >>>> RangeList_1: Bar1: Prefetchable Memory at 0xe0000000 (size 0x10000000) >>>> RangeList_2: Bar2: Memory at 0xc1000000 (size 0x1000000) >>>> RangeList_3: >>>> RangeList_4: >>>> RangeList_5: >>>> ===================================== >>>> >>>> >>>> -- LuKe >>>> >>>> >>>> 2011/6/19 Krzysztof Smiechowicz <deadwood@xxxxx >>>> <mailto:deadwood@xxxxx>> >>>> >>>> W dniu 14.06.2011 20:22, Krzysztof Smiechowicz pisze: >>>> >>>> W dniu 14.06.2011 10:48, LuKe Jerry pisze: >>>> >>>> >>>> >>>> 2011/6/13 Krzysztof Smiechowicz <deadwood@xxxxx >>>> <mailto:deadwood@xxxxx> <mailto:deadwood@xxxxx >>>> <mailto:deadwood@xxxxx>>> >>>> >>>> W dniu 13.06.2011 20:31, Tomasz Bąk pisze: >>>> >>>> Paolo, Luke - do you have setup where you can use PS/2 mouse >>>> instead >>>> of USB mouse? >>>> >>>> >>>> >>>> I have! >>>> >>>> My AROS-Box uses PS/2 mouse and keyboard - I will do my best >>>> to bring it >>>> up tonight.... >>>> >>>> >>>> Ok, execute Test Case 4 first, then Test Case 3 with USB and >>>> PS/2 mouse. >>>> Skip Test Case 1 and 2. >>>> >>>> >>>> Luke, have you been able to execute Test Case 4? (you can skip TC3 >>>> now) >>>> >>>> Best regards, >>>> Krzysztof >>>> >>>> >>> >>> >> >> >