Hi Luke You dont have framerate counter in right-bottom corner ? It should be enabled by default. ----- Tomek W dniu 22 czerwca 2011 08:34 użytkownik LuKe Jerry <lukejerry@xxxxxxxxx> napisał: > Hi Krzysztof, > yes, I might remember that when I faced this strange issues I was also > trying to increase the details to "insane" or something like this :)) > > Ok, maybe with some lower details I can get it work more or less stable on > my little 128Mb card.. do you know how to see as well the framerate on > screen? > I've tried googling around, but FPS is always referred to > First-Person-Shooter and I couldn't find how to display the > Frames-Per-Second. > > Thanks, Cheers > > -- LuKe > > > 2011/6/22 Krzysztof Smiechowicz <deadwood@xxxxx> >> >> Hi Luke, >> >> Thanks. The problem you are distribing confirms what I saw - the game >> requires at least 256 MB VRAM to be completely stable. With your 128 MB card >> (and with mine 128 MB card) some of the maps will crash the game and even >> AROS. The pattern here is the map - I found following maps "damage" system: >> >> ac_ingress, ac_iceroad, Output,Filthy RatTrap, Werk >> >> There might be more though. I tested this by simply letting the game load >> as it loads a random map at start. During this test, after each game load, a >> hard restart is needed, not to give wrong tests results. (map that "damaged" >> system will make other maps damage it unless computer is restarted). >> >> Best regards, >> Krzysztof >> >> W dniu 22.06.2011 00:06, LuKe Jerry pisze: >>> >>> Hi, >>> >>> I've finally managed to resurrect my AROS box and make some tests with >>> AssaultCube. >>> >>> First a newbie question: >>> >>> - How to show fps (frames per second) ? >>> >>> Then I need to report a couple of bug that I've faced with test-case 4, >>> both seems to be "random" or I still haven't found a "pattern" to >>> reproduce them: >>> >>> 1. Detaching the mouse from the game with ALT+TAB sometimes the mouse >>> cursor disappears >>> >>> 2. One time, after switching some maps, I wasn't able to detach the >>> mouse anymore - needed to do a cold reboot >>> >>> >>> My setup is Icaros 1.3.0 with kernel and arosc.library from 7 June 2011 >>> - SVN: 38610 >>> >>> Videocard details from PCIinfo: >>> >>> ===================================== >>> Driver Name: PCINative >>> Direct bus: yes >>> Hardware info: IA32 native direct access PCI driver >>> Description: Video PC Compatible VGA >>> Vendor name: nVidia Corporation >>> Product name: NV44A [GeForce 6200] >>> Subsystem: ASUSTeK Computer Inc. : 0x820c >>> VendorID: 0x10de >>> ProductID: 0x0221 >>> RevisionID: 0xa1 >>> Class: 0x03 >>> Subclass: 0x00 >>> Interface: 0x00 >>> ROM Base: N/A >>> ROM Size: N/A >>> IRQ: 9 (A) >>> Status: IO: no, MEM: yes, Master: yes, PaletteSnoop: no, 66MHz capable: >>> yes >>> RangeList_0: Bar0: Memory at 0xc2000000 (size 0x1000000) >>> RangeList_1: Bar1: Prefetchable Memory at 0xe0000000 (size 0x10000000) >>> RangeList_2: Bar2: Memory at 0xc1000000 (size 0x1000000) >>> RangeList_3: >>> RangeList_4: >>> RangeList_5: >>> ===================================== >>> >>> >>> -- LuKe >>> >>> >>> 2011/6/19 Krzysztof Smiechowicz <deadwood@xxxxx <mailto:deadwood@xxxxx>> >>> >>> W dniu 14.06.2011 20:22, Krzysztof Smiechowicz pisze: >>> >>> W dniu 14.06.2011 10:48, LuKe Jerry pisze: >>> >>> >>> >>> 2011/6/13 Krzysztof Smiechowicz <deadwood@xxxxx >>> <mailto:deadwood@xxxxx> <mailto:deadwood@xxxxx >>> <mailto:deadwood@xxxxx>>> >>> >>> W dniu 13.06.2011 20:31, Tomasz Bąk pisze: >>> >>> Paolo, Luke - do you have setup where you can use PS/2 mouse >>> instead >>> of USB mouse? >>> >>> >>> >>> I have! >>> >>> My AROS-Box uses PS/2 mouse and keyboard - I will do my best >>> to bring it >>> up tonight.... >>> >>> >>> Ok, execute Test Case 4 first, then Test Case 3 with USB and >>> PS/2 mouse. >>> Skip Test Case 1 and 2. >>> >>> >>> Luke, have you been able to execute Test Case 4? (you can skip TC3 >>> now) >>> >>> Best regards, >>> Krzysztof >>> >>> >> >> > >