[aros-games] Re: Small improvement ?

  • From: Tomasz Bąk <tomekbak79@xxxxxxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Wed, 22 Jun 2011 16:32:48 +0200

Hi Luke

You dont have framerate counter in right-bottom corner ? It should be
enabled by default.

-----
Tomek



W dniu 22 czerwca 2011 08:34 użytkownik LuKe Jerry
<lukejerry@xxxxxxxxx> napisał:
> Hi Krzysztof,
>  yes, I might remember that when I faced this strange issues I was also
> trying to increase the details to "insane" or something like this :))
>
> Ok, maybe with some lower details I can get it work more or less stable on
> my little 128Mb card..  do you know how to see as well  the framerate on
> screen?
> I've tried googling around, but FPS is always referred to
> First-Person-Shooter and I couldn't find how to display the
> Frames-Per-Second.
>
> Thanks, Cheers
>
>  -- LuKe
>
>
> 2011/6/22 Krzysztof Smiechowicz <deadwood@xxxxx>
>>
>> Hi Luke,
>>
>> Thanks. The problem you are distribing confirms what I saw - the game
>> requires at least 256 MB VRAM to be completely stable. With your 128 MB card
>> (and with mine 128 MB card) some of the maps will crash the game and even
>> AROS. The pattern here is the map - I found following maps "damage" system:
>>
>> ac_ingress, ac_iceroad, Output,Filthy RatTrap, Werk
>>
>> There might be more though. I tested this by simply letting the game load
>> as it loads a random map at start. During this test, after each game load, a
>> hard restart is needed, not to give wrong tests results. (map that "damaged"
>> system will make other maps damage it unless computer is restarted).
>>
>> Best regards,
>> Krzysztof
>>
>> W dniu 22.06.2011 00:06, LuKe Jerry pisze:
>>>
>>> Hi,
>>>
>>>  I've finally managed to resurrect my AROS box and make some tests with
>>> AssaultCube.
>>>
>>> First a newbie question:
>>>
>>> - How to show fps (frames per second) ?
>>>
>>> Then I need to report a couple of bug that I've faced with test-case 4,
>>>  both seems to be "random" or I still haven't found a "pattern" to
>>> reproduce them:
>>>
>>> 1. Detaching the mouse from the game with ALT+TAB sometimes the mouse
>>> cursor disappears
>>>
>>> 2. One time, after switching some maps, I wasn't able to detach the
>>> mouse anymore - needed to do a cold reboot
>>>
>>>
>>> My setup is Icaros 1.3.0 with kernel and arosc.library from 7 June 2011
>>> - SVN: 38610
>>>
>>> Videocard details from PCIinfo:
>>>
>>> =====================================
>>> Driver Name: PCINative
>>> Direct bus: yes
>>> Hardware info: IA32 native direct access PCI driver
>>> Description: Video PC Compatible VGA
>>> Vendor name: nVidia Corporation
>>> Product name: NV44A [GeForce 6200]
>>> Subsystem: ASUSTeK Computer Inc. : 0x820c
>>> VendorID: 0x10de
>>> ProductID: 0x0221
>>> RevisionID: 0xa1
>>> Class: 0x03
>>> Subclass: 0x00
>>> Interface: 0x00
>>> ROM Base: N/A
>>> ROM Size: N/A
>>> IRQ: 9 (A)
>>> Status: IO: no, MEM: yes, Master: yes, PaletteSnoop: no, 66MHz capable:
>>> yes
>>> RangeList_0: Bar0: Memory at 0xc2000000 (size 0x1000000)
>>> RangeList_1: Bar1: Prefetchable Memory at 0xe0000000 (size 0x10000000)
>>> RangeList_2: Bar2: Memory at 0xc1000000 (size 0x1000000)
>>> RangeList_3:
>>> RangeList_4:
>>> RangeList_5:
>>> =====================================
>>>
>>>
>>> -- LuKe
>>>
>>>
>>> 2011/6/19 Krzysztof Smiechowicz <deadwood@xxxxx <mailto:deadwood@xxxxx>>
>>>
>>>    W dniu 14.06.2011 20:22, Krzysztof Smiechowicz pisze:
>>>
>>>        W dniu 14.06.2011 10:48, LuKe Jerry pisze:
>>>
>>>
>>>
>>>            2011/6/13 Krzysztof Smiechowicz <deadwood@xxxxx
>>>            <mailto:deadwood@xxxxx> <mailto:deadwood@xxxxx
>>>            <mailto:deadwood@xxxxx>>>
>>>
>>>            W dniu 13.06.2011 20:31, Tomasz Bąk pisze:
>>>
>>>            Paolo, Luke - do you have setup where you can use PS/2 mouse
>>>            instead
>>>            of USB mouse?
>>>
>>>
>>>
>>>            I have!
>>>
>>>            My AROS-Box uses PS/2 mouse and keyboard - I will do my best
>>>            to bring it
>>>            up tonight....
>>>
>>>
>>>        Ok, execute Test Case 4 first, then Test Case 3 with USB and
>>>        PS/2 mouse.
>>>        Skip Test Case 1 and 2.
>>>
>>>
>>>    Luke, have you been able to execute Test Case 4? (you can skip TC3
>>> now)
>>>
>>>    Best regards,
>>>    Krzysztof
>>>
>>>
>>
>>
>
>

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