Hello Deadwood 002's stability has a little regressed from 001. I experienced two crashes the first two times I ran it. The first time I just forgot to set the stack, the second time I gave stack 1280000. The third time it didn't crash, however I set the stack to 1024000. Anyway, here are the results: > > a) run the new client, select bot match: > a.1) do you see your gun (revolver) > Yes, in the wrong position however. > a.2) do enemies animate or still float with their arms spread > They still float, at least with shaders on. > > b) go to options, gfx, uncheck shaders > b.1) the game will ask to apply, do so > b.2) on game console (top of screen) check if it is written that OpenGL is > using fixed functions now > didn't notice, sorry, > b.3) repeat test A and note down results > Weapon is in the right position and enemies are animated, with shaders turned off. p.bes