[aros-games] Re: AssaultCube Release Candidate

  • From: niko tomasidis <nikosidis@xxxxxxxxx>
  • To: aros-games@xxxxxxxxxxxxx
  • Date: Wed, 22 Jun 2011 15:44:03 -0700 (PDT)

I got time to take a fast look at it. Simply great work. Readme where nice and 
Game booted fine in fullscreen 1024x768

--- On Thu, 6/23/11, Tomasz Bąk <tomekbak79@xxxxxxxxx> wrote:

From: Tomasz Bąk <tomekbak79@xxxxxxxxx>
Subject: [aros-games] Re: AssaultCube Release Candidate
To: aros-games@xxxxxxxxxxxxx
Date: Thursday, June 23, 2011, 12:03 PM

You forgot to add info in readme about aros port author. I do not see
any other problems you could not make public this release. Even right
now :)

2011/6/22, Krzysztof Smiechowicz <deadwood@xxxxx>:
> Hi,
>
> I prepared a release candidate for AC.
>
> First, download and install this mesa.library:
> http://download.aros3d.org/releases/mesa.library-V17.zip
>
> Next download this archive:
> http://download.aros3d.org/software/test005.zip
>
> The final test has two tasks:
>
> a) check if the download archive is in quality state:
>    - is readme file ok (and understood by regular user)
>    - does the game start out of the box
>    - does changing settings and setting them work
>    - everything else you might come up with as a regular user
> b) are there no regression introduced in this rc build
>    - just play a map or two as you would regularly play
>
> Please let me know the outcome. I tentatively plan to release AC on
> Thursday, 23rd together with rebuild of Cube (which I will most likely
> provide to you later today or tomorrow).
>
> Best regards,
> Krzysztof
>
>

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