Leonardo Facchin wrote: Hi, > The laptop graphics system makes use of the nVidia Optimus technology. Beware - it's been reported that igfxpers.exe that gets installed with nVidia "Optimus" technology interferes with Video LUT loading. I'm told that you may have to disable both the igfx tray module (c:\windows\system32\igfxtray.exe) and the igfxpph Module (c:\windows\system32\igfxpph.dll) in addition to the persistence Module (c:\windows\system32\igfxpers.exe). I have no idea what effect that has on the system operation though. If nVidia have fixed these problems it would be good to know, so that I can update the documentation. > The problem is that right now I'm totally lost and confused about how the > "two" graphics > cards actually interact with the calibration and profiling process. Let's > assume that I > could force both the relevant Adobe softwares to run with the nVidia GPU > (which I did) and > the Argyll CMS components to do the same (which I didn't: even if I associate > the Argyll > executables to the nVidia GPU, when I run them the GPU remains idle, at least > according to > the nVidia Optimus GPU State Viewer, a little software meant to show when the > GPU is > powered up and running). ArgyllCMS doesn't use the GPU, so I wouldn't expect an association to do anything. > Still, how can I know how many LUTs the system can access and which graphics > card control > each of them? Could the two cards be sharing the LUTs? Does it even make > sense? The Video LUT is logically associated with a Video output port, so if it's been implemented correctly, there should be only a single set of LUTs, probably in the Intel hardware if it's driving the HDMI port, but in any case there is only a single operating system API per display. Now, they may messed all that up (hence the feedback that igfxpers.exe is a problem.) > I know that the easiest solutions would probably be to stick to the > Integrated Processing > Unit and be done with it, but on the one hand the total confusion is > undermining my trust > in the accuracy of my color managed workflow and on the other I just > developed the > curiosity to understand a little better how this system works. It's usually not that hard to figure out what's going on. Use dispwin -c to clear the VideoLUTs, and dispwin strange.cal to set a noticeable LUT. That will tell you whether calibration loading is working as expected. <http://www.argyllcms.com/doc/dispwin.html> Graeme Gill.