When you smooth, does it mean parallel to each other? Sent from iPhone On Aug 22, 2010, at 6:51 PM, János, Tóth F. <janos666@xxxxxxxxxx> wrote: > A DeepColor compatible VGA can help but it is not necessary. You shouldn't > buy a new VGA only for this reason. You should try to use your current VGA > first. (We will discuss this if you have heavy banding issues or unnatural > gray scale after the calibration - with the bugfix version.) > > I used MS Excel 2007 but you don't have to make any graphs like those. > You should use DispCalGUI, it is easier to use and it will show you the LUT > curves after each calibration. > > Start with 255-255-255 and you will see if RGB curves cross each others or > not. > If they cross, you should keep the Gains at 255-255-255 > If they are smooth, you should try to optimize the white balance with those > gains and recalibrate your VGA LUT.