>> If scanin can't autodetect the target, the quality of the target shot >> is highly questionable, and so will the profiling results be. > > In case it isn't immediately obvious why this should be so, a curved target > will always be unevenly illuminated, which will cause luminance errors. If > there are multiple light sources in the scene, different parts of the target > will be illuminated in different proportions from each, leading also to > chroma errors. Thanks for the clarification - I did wonder a bit since my immediate thought was that if real object being photographed have every possible orientation and curvature in space, then why can't the target surface? But now I understand what Pascal probably meant. I still think that having a target which is slightly buckled and in perspective, i.e. not detectable by scanin, should give a reasonable result. Must the target face the detector for the profiling results to be accurate? Is it not more important how the light hits the target? / KJ