Gerhard Fuernkranz wrote:
another though coming into my mind is do display an image with RGB patches [254,255,255] [255,254,255] [255,255,254] [253,255,255] [255,253,255] [255,255,253] [252,255,255] [255,252,255] [255,255,252] [251,255,255] [255,251,255] [255,255,251] etc. on a white background. As long as no clipping occurs, the color of each patch should differ from the white background surrounding the patch. This would avoid the need to perform measurements; the test image can be displayed statically and judged visually. The problem is however, I can indeed measure a difference between e.g. RGB [254,255,255] and [255,255,255], but my eyes cannot distinguish this difference - so the
One way of solving this might be a wedge with a superimposed visual texture that modulates the wedge. The idea is that in saturation the texture disappears. The texture might be a different shape for +ve and -ve modulation, so that it's easier to see a change when one side of the modulation is clipped. cheers, Graeme.