[HG-PBEM] Onto the Raceway

  • From: "Dennis D. Kirkpatrick" <dkirkpat@xxxxxxxxxxxxx>
  • To: <apaworks@xxxxxxxxxxxxx>
  • Date: Wed, 30 Apr 2003 09:50:04 -0600 (MDT)

John Guilfoyle said:

>> > "This is Khayr ad-Din, kid," Silas answered, "not Innsbruck."
>
>> Keavy revved her V-engine impatiently.  "So we're clear on the track."
>> she said.  "Are we going to do this or what?"  The Cheetah broke out
>> of formation and rolled to the door to the hangar.  Looking back at
>> the group Keavy said  "I'll take point." before she tore out to the
>> track.
>
> Juliette's Sidewinder, 'Felix,' adjusted its stance and kicked its
> secondary movement system into place. The fat, knobby tires rumbled over
> the hangar floor as she made the gear crouch and accelerated out after
> Keavy. It felt good to be in the machine and on the move; it had been a
> long time since she'd had to push a gear's limits -- or her own. Judging
> by what Silas had shown them, there'd be no shortage of limit-pushing.

"Hold your Barnabies," Silas instructed, sensing the pilots' enthusiasm.
"You're now free to run the track for the next couple hours. I'll be in
the control tower with my Warrior handy if I need to come out after you
guys, but I'll also be available over your comm system if you need my
input." He paused. "This is your time to get a feel for the track //and//
each other. Your success will depend on your teamwork." He then grinned.
"But , of course, don't forget to have fun, eh?"

With that the gates that led to the track opened with a slow groan. "Well,
what are you waiting for, get going," Silas verbal kicked.

"Let's go!" Jory shouted. Stripes' v-engine roaring as she pushed the
throttle and slipped past Keavy and Juliette through the now open gate.

[Dennis: OK, you guys are on your own for the most part. You know the
track, so you should be able to roleplay through. Jory and Billy will
participate. Also, since, this is our first crack at roleplaying the
track. I'll just look for openings where I can slip game effects in. It
will likely end up working similar to the boxing match, which worked
pretty well. We'll see how the roleplaying and game effects play out. OK?
OK. Have fun, guys. the track is your's. ^_^]

**************************
Dennis D. Kirkpatrick
dkirkpat@xxxxxxxxxxxxx
http://www.bluething.org


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