Been watching the AAR results, did seem a bit easy one sided.
It is great in the scenario you can create when you go up against AI and they
fill out the numbers, but it does miss the element of what a player/players as
opponents can give.
It is a case of balance do you think a player enemy would be a better challenge
for the co-op, even thought they have strict plans to follow?
Colin
On 1 Jun 2022, at 18:31, 56RAF_phoenix <phoenix@xxxxxxxxxxxxxxxxxxxx> wrote:
Even with Ace enemy AI we're finding this pretty easy, except the one
occasion when we were outnumbered.
I'll try and find a way of making sure we're always a bit outnumbered.
AAR, you'll see what the A-8s were doing as we taxied: