[wdmaudiodev] Re: how to implement a USB audio driver!

苏河滔 wrote:
> Dear all:
>
> such as:
>     1)implement some special sound effects,
>     2)communicate with a custom application for custom IOCTL

This is not a wise plan.  Consumers today expect to be able to plug in
an audio device and have it work immediately, without worrying about
installing a driver.

Custom sound effects are the responsibility of an application, not a
driver.  In Vista and beyond, you can use a "sysfx APO" (system effects
audio processing object) to do sound effects.  Those are DLLs that
reside in user mode, where they do not impact system stability.  There
are white papers on MSDN and sample APOs in the WDK.

It is possible to write an upper filter driver to usbaudio.sys to
implement a custom IOCTL, but what would your custom IOCTL do?  Your
device is only supposed to respond to requests that are part of the USB
Audio Class specification.  Thus, you shouldn't need to do any special
processing.

-- 
Tim Roberts, timr@xxxxxxxxx
Providenza & Boekelheide, Inc.

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