[visionegg] Re: [visionegg]
- From: Andrew Straw <astraw@xxxxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Fri, 14 Dec 2007 23:34:25 -0800
What VE version are you using, and which package did you download
(exactly, if you can remember). Did you upgrade from an older version of
anything?
Finally, if it's an option, I have recently installed using the Python
2.5/win32 instructions and verified that they work for me. That route
might work better for you if you don't have too much software that
couldn't stand a little upgrade...
-Andrew
Dave Bissig wrote:
In display_dc_restoration.py,
The error arises (@line 62) with screen = ... in
#**#######################
for bpp in bpps:
success = False
for size in sizes:
print 'trying to initialize fullscreen %d x %d, %d bpp'%(
size[0], size[1], bpp)
try:
screen = VisionEgg.Core.Screen( size = size,
fullscreen = True,
preferred_bpp = bpp,
maxpriority = False,
hide_mouse = True,
sync_swap = True,
)
#**######################
In grating.py,
The error arises (@line 19) with screen = ... in
#**######################
screen = get_default_screen()
#**######################
Hope this helps.
-Dave Bissig
On 12/14/07, *Andrew Straw* <astraw@xxxxxxxxxxx
<mailto:astraw@xxxxxxxxxxx>> wrote:
Hi Dave,
This is hard to debug, but it looks like there's an incompatibility
between some of the modules you've installed. In an attempt to
narrow
it down, could you try putting print statements in your script to
see at
what command it crashes? Typically, I've seen these most often
when the
version of Numeric used is different than the version that
PyOpenGL was
compiled with.
As far as py2exe -- I haven't used it in a long time, but it did
work...
Dave Bissig wrote:
>
> Hi,
>
> I haven't been able to get VisionEgg to work.
>
> It doesn't seem to be a simple installation problem...
> (About a year ago, I got everything to work on a couple of computers
> following your download/install instrux).
> here's the output from check-config.py :
>
> ###################################
> Version checklist:
>
> Python version 2.4.4 <OK>
> extra Python info: <#71, Oct 18, 2006, 08:34:43> [MSC v.1310 32 bit
> <Intel>]
> Numeric version 24.2 <OK>
> PyOpenGL <package "OpenGL"> version 2.0.2.01 <http://2.0.2.01>
<http://2.0.2.01> <OK>
> pygame version 1.7.1release <OK>
> Python Imaging Library <package "image"> version 1.1.6 <OK>
>
> Optional module<s>:
>
> Pyro failed
> winioport failed
> ###################################
>
> So, suppose I try to run display_dc_restoration.py.
> It doesn't work, and I get the following error message:
>
> ###################################
> trying to initialize fullscreen 640 x 480, 32 bpp
> No handlers could be found for logger "VisionEgg.Core"
> Fatal Python error: <pygame parachute> Segmentation Fault
>
> This application has requested the Runtime to terminate it in an
> unusual way.
> Please contact the application's support team for more information.
> ###################################
>
> If I try to tun e.g. grating.py, the Vision Egg - Graphics
> configuation window comes up,
> and upon hitting ok (after either leaving the default values
> everywhere, or playing with those a bit),
> the program closes, leaving the error message:
>
> ###################################
> Fatal Python error: <pygame parachute> Segmentation Fault
>
> This application has requested the Runtime to terminate it in an
> unusual way.
> Please contact the application's support team for more information.
> ###################################
>
> (flames_pygame.py works fine, btw).
>
> I've gotten the same type of error, even after trying a fresh
> download/install on a different computer,
> and trying older and newer versions of everything.
> ...kind of baffling, since I have working copies sitting around on
> other PCs.
>
> Thoughts on what I'm doing wrong?
>
> PS
>
> Can you give some more detailed info on how to rig things up for
using
> py2exe?
>
> -Dave Bissig
>
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- » [visionegg] Re: [visionegg] - Andrew Straw
In display_dc_restoration.py,
The error arises (@line 62) with screen = ... in
#**#######################
for bpp in bpps:
success = False
for size in sizes:
print 'trying to initialize fullscreen %d x %d, %d bpp'%(
size[0], size[1], bpp)
try:
screen = VisionEgg.Core.Screen( size = size,
fullscreen = True,
preferred_bpp = bpp,
maxpriority = False,
hide_mouse = True,
sync_swap = True,
)
#**######################
In grating.py, The error arises (@line 19) with screen = ... in #**###################### screen = get_default_screen() #**###################### Hope this helps. -Dave BissigOn 12/14/07, *Andrew Straw* <astraw@xxxxxxxxxxx <mailto:astraw@xxxxxxxxxxx>> wrote:
Hi Dave,
This is hard to debug, but it looks like there's an incompatibility
between some of the modules you've installed. In an attempt to
narrow
it down, could you try putting print statements in your script to
see at
what command it crashes? Typically, I've seen these most often
when the
version of Numeric used is different than the version that
PyOpenGL was
compiled with.
As far as py2exe -- I haven't used it in a long time, but it did
work...
Dave Bissig wrote:
>
> Hi,
>
> I haven't been able to get VisionEgg to work.
>
> It doesn't seem to be a simple installation problem...
> (About a year ago, I got everything to work on a couple of computers
> following your download/install instrux).
> here's the output from check-config.py :
>
> ###################################
> Version checklist:
>
> Python version 2.4.4 <OK>
> extra Python info: <#71, Oct 18, 2006, 08:34:43> [MSC v.1310 32 bit
> <Intel>]
> Numeric version 24.2 <OK>
> PyOpenGL <package "OpenGL"> version 2.0.2.01 <http://2.0.2.01>
<http://2.0.2.01> <OK>
> pygame version 1.7.1release <OK>
> Python Imaging Library <package "image"> version 1.1.6 <OK>
>
> Optional module<s>:
>
> Pyro failed
> winioport failed
> ###################################
>
> So, suppose I try to run display_dc_restoration.py.
> It doesn't work, and I get the following error message:
>
> ###################################
> trying to initialize fullscreen 640 x 480, 32 bpp
> No handlers could be found for logger "VisionEgg.Core"
> Fatal Python error: <pygame parachute> Segmentation Fault
>
> This application has requested the Runtime to terminate it in an
> unusual way.
> Please contact the application's support team for more information.
> ###################################
>
> If I try to tun e.g. grating.py, the Vision Egg - Graphics
> configuation window comes up,
> and upon hitting ok (after either leaving the default values
> everywhere, or playing with those a bit),
> the program closes, leaving the error message:
>
> ###################################
> Fatal Python error: <pygame parachute> Segmentation Fault
>
> This application has requested the Runtime to terminate it in an
> unusual way.
> Please contact the application's support team for more information.
> ###################################
>
> (flames_pygame.py works fine, btw).
>
> I've gotten the same type of error, even after trying a fresh
> download/install on a different computer,
> and trying older and newer versions of everything.
> ...kind of baffling, since I have working copies sitting around on
> other PCs.
>
> Thoughts on what I'm doing wrong?
>
> PS
>
> Can you give some more detailed info on how to rig things up for
using
> py2exe?
>
> -Dave Bissig
>
======================================
The Vision Egg mailing list
Archives: http://www.freelists.org/archives/visionegg
Website: http://www.visionegg.org/mailinglist.html
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- From: Dave Bissig