[visionegg] Re: unicode support

Jin Yi wrote:

the text="whatever" when constructing a new Text() object and also the
texture="whatever" when constructing a Texture for a TextureStimulus are
the two examples that I've run into.

they should be able to accept regular strings or u"strings" (unicode).

thanks.


Done. I've updated CVS and added a new demo script "demo/displayUnicode.py". I'll email the changed files separately to you so you can update your copy. (The SourceForge CVS servers sometimes lag by a couple days.)

Note that Python only supports unicode filenames in Windows.

Let me know if you run into further places where unicode should be supported.

Cheers!
Andrew

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