[visionegg] Re: unicode support
- From: Jin Yi <jyi@xxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Sat, 25 Sep 2004 09:47:10 -0400
the text="whatever" when constructing a new Text() object and also the
texture="whatever" when constructing a Texture for a TextureStimulus are
the two examples that I've run into.
they should be able to accept regular strings or u"strings" (unicode).
thanks.
On Thu, Sep 23, 2004 at 09:50:32PM -0700, Andrew Straw wrote:
> Oh, no, the dreaded unicode question! :)
>
> I must profess profound ignorance when it comes to unicode. What areas
> of the code need to support unicode?
>
> Cheers!
> Andrew
>
> Jin Yop Yi wrote:
>
> >i've been dealing with xml files for materials, and i've been impeded by
> >the fact that visionegg only supports strings. when will the update to
> >unicode occur?
> >
> >i've been getting around this by encoding the unicode to ascii, but
> >it's really annoying.
> >
> >just a feature request. visionegg is a great piece of software.
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> >
>
>
> --
> Andrew D. Straw Post-doctoral scholar
> ,-. Dickinson Lab
> \_/ California Institute of Technology
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