[visionegg] Re: text rendering

Gabriel Nevarez wrote:
Hi, Andrew,

Figured out most of it.  Seems you need to have the appropriate font file in the
script directory (but this may be platform-dependent).

Glad you figured it out. I think you may also be able to tell pygame to look in a system directory for .ttf files.


My only remaining question is this: I am still somewhat confused about exact
text placement.  Having created a font with the following properties,

Try the "lowerleft" and "upperleft" anchors, as well!

Cheers!
Andrew

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