[visionegg] Re: pseudorandom
- From: richard srebro <dick@xxxxxxxxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Wed, 09 Mar 2005 15:34:31 -0600
Hi,
Well this is better
data = 0x00
raw_lpt_module.out(LPT1,data)
def get_frame(f):
if f < 511*50:
tt=f%511
if tt == 0:#put out a pulse when m sequence starts
data = 0xFF
raw_lpt_module.out(LPT1,data)
it tt == 1:
data = 0x00
raw_lpt_module.out(LPT1,data)
if ps[tt]== 0:
dynamic_texture_object.put_sub_image( CC )
else:
dynamic_texture_object.put_sub_image( CP )
test_controller=FunctionController(during_go_func=get_frame,temporal_variables=Controller.FRAMES_SINCE_GO)
p.add_controller(None,None,test_controller)
p.go()
but I can not get more that 8501 frames. For example with the above
code which I expected to produce 511*50 = 25550 frames I got
2005-03-09 15:20:01,285 (3440)
INFO: 8501 frames were drawn.
Mean frame was 11.77 msec (85
.00 fps), longest frame was 13.50 msec.
Thanks
Dick
On Tue, 2005-03-08 at 17:07, Andrew Straw wrote:
> Hi Richard,
>
> As far as your first issue, you can get the FlowControl code to give you
> a frame number instead of time. Perhaps that helps?
>
> def get_frame(f):
> print f
>
> test_controller =
> FunctionController(during_go_func=get_frame,temporal_variables=Controller.FRAMES_SINCE_GO)
>
> p.add_controller(None,None, test_controller )
>
> As for problem 2, this is very strange, and I haven't seen it before and
> can't give any advice other than a couple of longshots: try different
> nVidia driver versions and doublecheck your screensaver settings.
>
> Cheers!
> Andrew
>
> richard srebro wrote:
> > I am trying to get a length 511 pseudorandom m sequence to control the
> > phase of a checkerboard. The two checkerboards are preconstructed. CC is
> > one checkerboard. CP is the counterphase checkerboard. I also want a
> > signal that shows the checkerboard phase. Here is the control script
> > that I am using
> >
> > LPT1 = 0x378
> >
> > def control_dynamic(t):
> >
> > if t<= dynamic_time:
> >
> > tt=(int(t*100)%511)
> >
> > if ps[tt]== 0:
> > dynamic_texture_object.put_sub_image( CC )
> > data = 0x00
> > raw_lpt_module.out(LPT1,data)
> > else:
> > dynamic_texture_object.put_sub_image( CP )
> > data = 0xFF
> > raw_lpt_module.out(LPT1,data)
> >
> >
> > p.add_controller(None,None,FunctionController(during_go_func=control_dynamic))
> >
> > p.go()
> >
> >
> > There are two problems.
> >
> > (1) tt=(int(t*100)%511) does not give an ordinal sequence. For example
> > it gives 0,1,2,3,4,5,7,etc skipping up every 6 to 7 positions.I
> > understand why but I have not been able to find a way to get a counter
> > going within the control loop. If I try a statement like cnt=cnt+1, it
> > increments once and that is all.
> >
> > (2) every once in a while the screen stops updating the display, usually
> > with one or the other checkerboard displayed statically
> > or on occasion with a blank screen. However, LPT1 goes on happily
> > changing. I can get the screen to resume displaying the checkerboards
> > if I move the mouse around in the "Konsole" window. If I keep the
> > "Konsole" window visible and keep the cursor in it, the display does
> > not stop updating.
> >
> >
> > I am using an Nvidia board and the displays are free of any tears
> > and refreshing at 85 Hz.
> >
> > I am operating with Fedora Core 2.
> >
> > Thanks for any help you can give me
> >
> > Dick Srebro
> >
> > ======================================
> > The Vision Egg mailing list
> > Archives: http://www.freelists.org/archives/visionegg
> > Website: http://www.visionegg.org/mailinglist.html
> >
>
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