[visionegg] Re: problem with Text() in visionegg 1.0

Thanks Andrew - I went ahead and upgraded everything to python 2.4 and now it works fine
cheers
russ


On Jan 17, 2006, at 8:22 AM, Andrew Straw wrote:

Hi Russ,

It appears that you have a version of PyOpenGL installed that was
compiled for a different version of Numeric.

You have 2 options: revert your Numeric to the version that PyOpenGL was
installed with or reinstall PyOpenGL matched to your version of Numeric.


I can't currently remember the source of Numeric/PyOpenGL on my Mac 10.3
machine, but if you need further help, let me know, I'm sure I can dig
those files, although it may take a couple days...


Cheers!
Andrew

Russ Poldrack wrote:

hi - I'm having a problem displaying Text() objects in visionegg 1.0
(running Mac OS X 10.4.4, Python 2.3.5).  I have attached a program
that recreates the problem.  whenever I call Text() to create a text
object, I get the following error after the stimulus is drawn to the
screen:

Fatal Python error: Call to API function without first calling
import_libnumeric() in src/interface/GL._GL__init__.0101.inc
Abort

you can recreate the problem by setting use_text = 1 in the attached
program; when use_text is set to zero it uses dots instead, which
works fine.  Any suggestions would be greatly appreciated.
cheers
russ


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