[visionegg] no pygame font module again
- From: "Joongnam Yang" <yangjo@xxxxxxxxxxx>
- To: <visionegg@xxxxxxxxxxxxx>
- Date: Mon, 20 Jun 2005 15:39:03 -0400
Hi all,
I am posting this message again, since there is
no further help.
I rann demo, but the following three demos
"gamma.py"
"gratings_multi.py"
"mouse_gabor_perspective.py",
gave me the following error message.
RuntimeError: no pygame font module.
I would appreciate any response.
(FYI, I did the "check-config.py" shown below).
Nam.
check-config.py for Vision Egg 0.9.5a2.
[2003/09/19 03:54:27 CVS revision 1.19]
Beginning configuration check.
VisionEgg version 0.9.9
VisionEgg modules in /usr/lib/python2.2/site-packages/VisionEgg
VisionEgg system directory /usr/VisionEgg
VisionEgg user directory /home/joongnam/VisionEgg
Config file found at /usr/VisionEgg/VisionEgg.cfg
SYNCLYNC_PRESENT = 0
VISIONEGG_ALWAYS_START_LOGGING = 0
VISIONEGG_CONFIG_FILE = /usr/VisionEgg/VisionEgg.cfg
VISIONEGG_FRAMELESS_WINDOW = 0
VISIONEGG_FULLSCREEN = 0
VISIONEGG_GAMMA_FILE =
VISIONEGG_GAMMA_INVERT_BLUE = 2.1
VISIONEGG_GAMMA_INVERT_GREEN = 2.1
VISIONEGG_GAMMA_INVERT_RED = 2.1
VISIONEGG_GAMMA_SOURCE = none
VISIONEGG_GUI_INIT = 1
VISIONEGG_GUI_ON_ERROR = 1
VISIONEGG_HIDE_MOUSE = 0
VISIONEGG_LOG_FILE = VisionEgg.log
VISIONEGG_LOG_TO_STDERR = 1
VISIONEGG_MAXPRIORITY = 0
VISIONEGG_MONITOR_REFRESH_HZ = 60.0
VISIONEGG_PREFERRED_BPP = 0
VISIONEGG_REQUEST_ALPHA_BITS = 0
VISIONEGG_REQUEST_BLUE_BITS = 8
VISIONEGG_REQUEST_GREEN_BITS = 8
VISIONEGG_REQUEST_RED_BITS = 8
VISIONEGG_SCREEN_H = 480
VISIONEGG_SCREEN_W = 640
VISIONEGG_SYNC_SWAP = 1
VISIONEGG_SYSTEM_DIR = /usr/VisionEgg
VISIONEGG_TKINTER_OK = 1
VISIONEGG_USER_DIR = /home/joongnam/VisionEgg
Version checklist:
Python version 2.2.2 (OK)
extra Python info: (#1, Feb 24 2003, 19:13:11) [GCC 3.2.2 20030222 (Red Hat
Linux 3.2.2-4)]
Numeric version 24.0b2 (OK)
PyOpenGL (package "OpenGL") version 2.0.1.09 (OK)
pygame version 1.6 (OK)
Python Imaging Library (package "Image") version 1.1.5 (OK)
Optional module(s):
Pyro version 3.4 (OK)
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