[visionegg] Re: mirror displays and screen size

nope, nothing yet
cheers
russ

On Feb 16, 2006, at 4:16 AM, Simeon Fitch wrote:

Russ,

Did you figure out anything regarding this issue? I've too have been getting frustrated with the pygames lack of exposure to window manager/display features, and have done a little digging (but not much) to see what hooks or hacks are possible. I'm curious to know if you found any magic.

Thanks,

Simeon

On 2/12/06, Russ Poldrack <poldrack@xxxxxxxx> wrote:
hi - This is really more of a pygame question than a visionegg
question but I thought I'd ask here since others may have dealt with
this issue.  I'm trying to use mirrored displays and create a
fullscreen window; this is on a powerbook g4 aluminum, hooking it to
my plasma TV as the second monitor for testing.  I first determine
the maximum screen size:

m=max(pygame.display.list_modes())

I then create a new screen using this size:

screen=Screen
(size=m,fullscreen=False,red_bits=8,green_bits=8,blue_bits=8,alpha_bit s=
8)


this works just fine with a single monitor.  The problem is that,
when I attach to a second monitor, the screen size that pygame
determines is based on the maximum potential size of the external
monitor (1900X1200) rather than the resolution of the mirrored
screens (in this case 1024X768).

Any ideas on how to determine the actual resolution?
cheers,
russ

---
Russell A. Poldrack, Ph.d.
Associate Professor
UCLA Department of Psychology
Franz Hall, Box 951563
Los Angeles, CA 90095-1563

phone: 310-794-1224
fax: 310-206-5895
email: poldrack@xxxxxxxx
web: www.poldracklab.org



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--
Simeon H.K. Fitch, Owner
Mustard Seed Software
1634 Brandywine Drive
Charlottesville, VA  22901
210.867.1616

--- Russell A. Poldrack, Ph.d. Associate Professor UCLA Department of Psychology Franz Hall, Box 951563 Los Angeles, CA 90095-1563

phone: 310-794-1224
fax: 310-206-5895
email: poldrack@xxxxxxxx
web: www.poldracklab.org



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