[visionegg] Re: leopard, 2.5, VE 1.1.... progress?
- From: John Christie <jc@xxxxxxxxxxxxxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Fri, 05 Sep 2008 20:25:54 -0300
Damn, now I've installed the same setup on another machine and it
seems to be working ok for the color grating. multi_stim now fails
(note that these are the 1.0 demos). But, this seems to be a problem
with the script of 2.5 doing different typing or something (I'm new to
2.5). Here's one that fails, flames_visionegg....
(my installation includes numpy, Numeric 24.2, Numarray, aggdraw,
OpenGL 3.0.0a5, PIL 1.1.6, pygame 1.8.1, pyObjC, matplotlib)
2008-09-05 20:24:35,089 (64943) CRITICAL: Traceback (most recent call
last):
File "Downloads/visionegg-1.0-demos/flames_visionegg.py", line 79,
in <module>
temporal_variables=TIME_INDEPENDENT))
File "/Library/Frameworks/Python.framework/Versions/2.5/lib/
python2.5/site-packages/visionegg-1.1-py2.5-macosx-10.3-fat.egg/
VisionEgg/FlowControl.py", line 1222, in __init__
kw['return_type'] = ve_types.get_type(during_go_func(**call_args))
File "Downloads/visionegg-1.0-demos/flames_visionegg.py", line 59,
in update_flames
flames.modifyflamebase( flame )
File "/Users/jc/Downloads/visionegg-1.0-demos/flames_pygame.py",
line 102, in modifyflamebase
add(bottom, mod, bottom)
TypeError: return arrays must be of arraytype
2008-09-05 20:24:35,094 (64943) CRITICAL: Traceback (most recent call
last):
File "Downloads/visionegg-1.0-demos/flames_visionegg.py", line 79,
in <module>
temporal_variables=TIME_INDEPENDENT))
File "/Library/Frameworks/Python.framework/Versions/2.5/lib/
python2.5/site-packages/visionegg-1.1-py2.5-macosx-10.3-fat.egg/
VisionEgg/FlowControl.py", line 1222, in __init__
kw['return_type'] = ve_types.get_type(during_go_func(**call_args))
File "Downloads/visionegg-1.0-demos/flames_visionegg.py", line 59,
in update_flames
flames.modifyflamebase( flame )
File "/Users/jc/Downloads/visionegg-1.0-demos/flames_pygame.py",
line 102, in modifyflamebase
add(bottom, mod, bottom)
TypeError: return arrays must be of arraytype
Traceback (most recent call last):
File "Downloads/visionegg-1.0-demos/flames_visionegg.py", line 79,
in <module>
temporal_variables=TIME_INDEPENDENT))
File "/Library/Frameworks/Python.framework/Versions/2.5/lib/
python2.5/site-packages/visionegg-1.1-py2.5-macosx-10.3-fat.egg/
VisionEgg/FlowControl.py", line 1222, in __init__
kw['return_type'] = ve_types.get_type(during_go_func(**call_args))
File "Downloads/visionegg-1.0-demos/flames_visionegg.py", line 59,
in update_flames
flames.modifyflamebase( flame )
File "/Users/jc/Downloads/visionegg-1.0-demos/flames_pygame.py",
line 102, in modifyflamebase
add(bottom, mod, bottom)
TypeError: return arrays must be of arraytype
On Sep 5, 2008, at 4:12 PM, Andrew Straw wrote:
Hi John,
I must admit that pygame and OS X seems to be a difficult combination
for me -- particularly in the immediate months after a major OS X
update. (This is one reason I'm interested in a pyglet version of
VE.) I
don't have an OS X 10.5 install, so I haven't attempted this yet.
John Christie wrote:
Hi,
I've gotten what seems to be a working version of VE on my 10.5
machines
with the non-system 2.5.
But some demos just do not work (for example, color grating). They
seem
to be complaining about my OpenGL 3.0.b5 not be 2 or >.
Can you send the exact error message? It's a little hard to go from
just
this. It could be that the VE is simply parsing the OpenGL version
number wrong. Does disabling the test work?
-Andrew
======================================
The Vision Egg mailing list
Archives: http://www.freelists.org/archives/visionegg
Website: http://www.visionegg.org/mailinglist.html
======================================
The Vision Egg mailing list
Archives: http://www.freelists.org/archives/visionegg
Website: http://www.visionegg.org/mailinglist.html
- References:
- [visionegg] leopard, 2.5, VE 1.1.... progress?
- From: John Christie
- [visionegg] Re: leopard, 2.5, VE 1.1.... progress?
- From: Andrew Straw
Other related posts:
- » [visionegg] leopard, 2.5, VE 1.1.... progress?
- » [visionegg] Re: leopard, 2.5, VE 1.1.... progress?
- » [visionegg] Re: leopard, 2.5, VE 1.1.... progress?
- » [visionegg] Re: leopard, 2.5, VE 1.1.... progress?
- » [visionegg] Re: leopard, 2.5, VE 1.1.... progress?
Hi John, I must admit that pygame and OS X seems to be a difficult combination for me -- particularly in the immediate months after a major OS Xupdate. (This is one reason I'm interested in a pyglet version of VE.) I
don't have an OS X 10.5 install, so I haven't attempted this yet. John Christie wrote:
Hi,I've gotten what seems to be a working version of VE on my 10.5 machineswith the non-system 2.5.But some demos just do not work (for example, color grating). They seemto be complaining about my OpenGL 3.0.b5 not be 2 or >.
Can you send the exact error message? It's a little hard to go from just
this. It could be that the VE is simply parsing the OpenGL version number wrong. Does disabling the test work? -Andrew ====================================== The Vision Egg mailing list Archives: http://www.freelists.org/archives/visionegg Website: http://www.visionegg.org/mailinglist.html
- [visionegg] leopard, 2.5, VE 1.1.... progress?
- From: John Christie
- [visionegg] Re: leopard, 2.5, VE 1.1.... progress?
- From: Andrew Straw