[visionegg] Re: development?

On a related note, when will 1.1 drop? There are a couple things I've been holding off on until a stable version based on NumPy is out.

Also, are there any plans on updating Quest to use NumPy? It's currently the only reason I need to install Numarray on my experiment boxes.

-Eamon


On Nov 19, 2007, at 5:18 PM, Neil Halelamien wrote:

Have you already tried the version in SVN? I believe it's been updated
to work with PyOpenGL3.

Also, I'm fairly certain it's still being developed, as according to
the web SVN histories Andrew made a change to Core.py 6 minutes ago.
;)

On Nov 19, 2007 2:48 PM, Darren Weber <darren.weber.lists@xxxxxxxxx> wrote:
Is visionegg still being developed?

I have an installation of 1.0 on Ubuntu 7.10 (amd64).  There are
numerous bugs in the gl.* calls.  What should I do about it?

Thanks, Darren

PS:


Version checklist:

Python version 2.5.1 (OK)
extra Python info: (r251:54863, Oct 5 2007, 13:50:07) [GCC 4.1.3
20070929 (prerelease) (Ubuntu 4.1.2-16ubuntu2)]
Numeric version 24.2 (OK)
PyOpenGL (package "OpenGL") version 3.0.0a6 (OK)
pygame version 1.7.1release (OK)
Python Imaging Library (package "Image") version 1.1.6 (OK)

Optional module(s):

/usr/lib/python2.5/site-packages/Pyro/core.py:11: DeprecationWarning:
The sre module is deprecated, please import re.
  import sys, time, sre, os, weakref
Pyro version 3.5 (OK)
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