[visionegg] Re: congratulation: max_priority mode WORKS
- From: Christoph Lehmann <lehmann@xxxxxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Thu, 05 Dec 2002 10:49:56 +0100
Thank you, Andrew (you get the award of the most responsive open-source
support!)
On Thu, 2002-12-05 at 09:58, Andrew Straw wrote:
>
> Hi Christoph,
>
> It looks like you've answered a lot of your previous questions youself.
> I'll give brief answers to your previous emails here and respond to
> your latest one below.
>
steep learning curve :)
> post CVS download: After downloading the CVS version of the Vision Egg,
> run "python setup.py install" from the command line in the newly
> downloaded/updated directory to re-install this package. This is
> standard Python installation routine, and will install most Python
> packages. (Those that use "distutils".) I've updated the "downloads"
> web page to include this information.
thanks, no I have the *.so
>
> error message: It looked like you were passing a directory name as a
> file name as an earlier error that now you've fixed.
>
> Centering textures: Use the texture parameter "lowerleft". You may
> want to do something like
>
> x = screen.size[0]/2 - texture.size[0]/2
> y = screen.size[1]/2 - texture.size[1]/2
>
> stimulus = TextureStimulus(texture=texture,lowerleft=(x,y))
get the error:
TextureFromFile instance has no attribute size
shall I use get_PIL_image?
>
> Time of mouse click: Check the mouseTarget.py demo for general mouse
> usage stuff. Add an event-handling function for events of types
> pygame.locals.MOUSEBUTTONDOWN and pygame.locals.MOUSEBUTTONUP. Get the
> current time of the clicks using "VisionEgg.timing_func()". There may
> be a more accurate way to get the time of the click (if the OS
> time-stamps the data as it arives from the USB bus, for example), but
> not with the version of pygame that I'm using. I'd have to delve into
> SDL and pygame code to see if it's available, and submit patches to
> those projects if it's not. Hopefully the accuracy already present
> will be enough for you, if not, though, we can improve it.
I will try this now...
>
> On Thursday, December 5, 2002, at 08:42 AM, Christoph Lehmann wrote:
>
> >
> > Hi Andrew
> > I just downloaded all the newest files from CVS tree. now as su I can
> > run the py
> > code (presenting 120 bmps all preloaded into openGL): logfile see
> > below (longest
> > frame was 3.80 ms). even though I don't understand the log well: seems
> > to run
> > very "nicely"
>
> By "nicely", I assume you mean it looks good to the eye, which is
> encouraging! The frame-statistics histogram indicates that you haven't
> dropped any frames: over 45000 with an inter-frame interval between 2
> and 4 msec, with the maximum being 3.8 msec.
no dropped frames: super!
>
> This reminds me that you haven't been able to sync swapping of buffers
> with your ATI card. (Your frame rates are too fast unless your
> monitor's vertical refresh is >260Hz, in which case I'd love to know
> what monitor you have!) There's no ATI specific support in the Vision
> Egg yet, which is what's needed to enable this feature. If someone
> lets me know how to turn this feature on in the ATI/Mesa drivers, we
> could add it.
>
I do everything on a IBM thinkpad a31p (superb machine)
> > just one question: the downloaded _raw_lpt_linux.c : what to do to get
> > the *.so
> > (please don't laugh at me...I am just new...)
>
> The _raw_lpt_linux.c file is a C extension to python. It gets compiled
> (to .so on linux) and installed automatically when you run "python
> setup.py install" from the source directory.
done.
bye
christoph
>
> Good luck, and I'm glad it's going well!
>
> Cheers!
> Andrew
>
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--
Christoph Lehmann
Department of Psychiatric Neurophysiology
University Hospital of Clinical Psychiatry
Waldau
CH-3000 Bern 60
Switzerland
Phone: ++41 31 930 93 83
Fax: ++41 31 930 96 61
Email: lehmann@xxxxxxxxxxxx
Web:
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- From: Christoph Lehmann
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