[visionegg] Re: What parts of pyobjc

Dav Clark wrote:
> Hi all,
> 
> Anyone know what parts of pyobjc are actually needed by the visionegg
> (and thus also pygame)?  It's now a large project with many smaller
> pieces for the various frameworks.  I may be able to save myself some
> hassle by only installing some of it.

Hi Dav,

I don't know pygame's requirements for pyobjc, but I think the Vision
Egg's requirements are limited to setting the icon using AppKit -- in
VisionEgg/Core.py around line 313. You could probably comment this out
if need be.

In the future we want QTKit, but that's not implemented for now.

-Andrew

-- 
Andrew D. Straw, Ph.D.
California Institute of Technology
http://www.its.caltech.edu/~astraw/
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