[visionegg] Re: What parts of pyobjc
- From: Andrew Straw <astraw@xxxxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Wed, 10 Jun 2009 19:55:43 -0700
Dav Clark wrote:
> Hi all,
>
> Anyone know what parts of pyobjc are actually needed by the visionegg
> (and thus also pygame)? It's now a large project with many smaller
> pieces for the various frameworks. I may be able to save myself some
> hassle by only installing some of it.
Hi Dav,
I don't know pygame's requirements for pyobjc, but I think the Vision
Egg's requirements are limited to setting the icon using AppKit -- in
VisionEgg/Core.py around line 313. You could probably comment this out
if need be.
In the future we want QTKit, but that's not implemented for now.
-Andrew
--
Andrew D. Straw, Ph.D.
California Institute of Technology
http://www.its.caltech.edu/~astraw/
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