[visionegg] What exactly does anchor mean?
- From: Britt Anderson <britt@xxxxxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Tue, 8 Jan 2008 20:58:00 -0500
I am new to VisionEgg and was playing with the target.py demo. Instead
of oscillating back and forth I wanted to make the target pivot back
and forth like a windshield wiper or metronome. I thought all I would
have to do was fix the position and vary the orientation parameter
with the target "anchored" at one end, but my target always pivoted
about the center. This made it clear how little I understood about the
meaning of the parameters.
Could someone direct me to where the notion of "anchor" and other
stimuli parameters are more fully explained? The function reference
seems to give the defaults without actually saying much about them.
Is there a way built in visionegg to make the center of an object, for
the purposes of computing transformation effects, something other than
the geometric center? Or is this the type of thing that one typically
writes their own controller function for to reposition a target in a
way that counteracts the rotation? This is not something I need for an
experiment right now, it is just to help me better understand the
stimuli modules and VisionEgg.
Thank you,
Britt Anderson
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