[visionegg] Re: Texture artifacts
- From: Tony Arkles <tony@xxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Mon, 13 Jun 2005 11:53:33 -0600
Gabriel Nevarez wrote:
Hello all,
This is very likely a simple fix:
When loading textures and superimposing them atop other stimuli, I often get
visual artifacts around the edges of the texture, likely due to OpenGL
texture manipulations. I have included a jpeg image of a screen capture
with one such texture artifact (in this case, the top and right edges are
shown as grey bars, where the texture meets the background).
I had a problem with this too. I was using transparency in .png files
but not loading the texture data as gl.GL_RGBA. As soon as I changed
the texture format it all went away.
Tony
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This is very likely a simple fix:
When loading textures and superimposing them atop other stimuli, I often get
visual artifacts around the edges of the texture, likely due to OpenGL
texture manipulations. I have included a jpeg image of a screen capture
with one such texture artifact (in this case, the top and right edges are
shown as grey bars, where the texture meets the background).
- [visionegg] Re: Texture artifacts
- From: Kevin J. MacKenzie
- [visionegg] Texture artifacts
- From: Gabriel Nevarez