[visionegg] Re: Mirroring a viewport?
- From: "Neil Halelamien" <neilh@xxxxxxxxxxx>
- To: visionegg@xxxxxxxxxxxxx
- Date: Wed, 5 Sep 2007 18:00:13 -0700
This is kind of a basic question, but how do I rotate/flip a viewport's
perspective? My OpenGL knowledge is pretty limited so I might be doing
something silly, but my attempts so far at using
view.parameters.projection.rotate() and
view.parameters.projection.stateless_rotate() on a viewport with default
parameters have just resulted in making the viewport invisible.
On 9/4/07, Andrew Straw <astraw@xxxxxxxxxxx> wrote:
>
> Hi Neil,
>
> See the multi_stim.py demo, in particular the put_new_framebuffer() call.
>
> -Andrew
>
> Neil Halelamien wrote:
> > Quick question: What's a straightforward way to mirror the contents of a
> > viewport onto another part of the screen?
> >
> > -- Neil
>
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