[visionegg] Exiting a While Loop

Hello all,
 
Yes I know this is a repeat to my previous question, and I apologize for that.  
I have made some progress in the code, now I need is a slight bit of debugging 
and advice.
 
As a reminder, my problem is that I could not get the while loop to terminate 
prior to the set value being reached.
 
Previously I was not able to get the code for trapping a keypress into the 
while loop, and while now that I have, it seems unable to read the code and 
simply jumps over it to the other conditions of the while loop. In the code 
below, it appears as though the for loop is completely ignored.
 
If I try bumping the p.go and i=i+1 an indent over, I get random number of 
stimulus presentations, and the the keypress seeems to (MAYBE) make a 
difference. I have also tried using an else statement, but that seemed to reset 
the value of i and again produce a random number of time the stimulus is 
presented.
 
Heres the code:
 
      
        i=0
        while i!=eval(self.number.get()):
            for event in pygame.event.get():
                if event.type == pygame.locals.KEYDOWN:
                    if event.key == pygame.locals.K_UP:
                        i=self.number.get()
        
            p.go()
            i=i+1

 

Any suggestions would be much appreciated.

-Jeff


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